Page 10 of 35 FirstFirst ... 8 9 10 11 12 20 ... LastLast
Results 91 to 100 of 375

Hybrid View

  1. #1
    Player
    Nichigo's Avatar
    Join Date
    Sep 2013
    Posts
    210
    Character
    Hououin Kyouma
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tazo View Post
    Quit a few people arguing about time sink not being challenging, just tedious. It is true some activities in FF11 were a boring time sink with minimal challenge but tell me how you felt when you finally equipped your Rajas ring?
    Felt great. But at what cost. We don't all have that kind of time.

    And if by "some activities" you meant "level grinding and party building", then you're talking about MOST of the game. There were nights where I couldn't even do ANYTHING because I couldn't get a party together within the time I had to play (this is after yelling for a couple hours).
    (1)

  2. #2
    Player
    Dale's Avatar
    Join Date
    May 2012
    Posts
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Nichigo View Post
    Felt great. But at what cost. We don't all have that kind of time.

    And if by "some activities" you meant "level grinding and party building", then you're talking about MOST of the game. There were nights where I couldn't even do ANYTHING because I couldn't get a party together within the time I had to play (this is after yelling for a couple hours).
    It was possible to solo on Final Fantasy 11. It was just challenging and took effort and possibly the right sub job. But that's how soloing should be... else there is no incentive to group up with others and the game turns into a single-player game. They also added campaigns you could do solo that gave pretty good experience. And soloing was also useful for training your skill levels. It wasn't always about getting the most experience on that game.

    And why is it bad if a game takes a lot of time to complete? That's better than speeding through it so you can then be bored doing the same thing over and over in the "endgame"

    As I have said, I don't think it was the "party grinding" that held Final Fantasy 11 back. It was their emphasis on HNM camping. That was easily one of the worst video game mechanics ever designed, and I don't blame anyone who quit over that.
    (13)

  3. #3
    Player
    Nichigo's Avatar
    Join Date
    Sep 2013
    Posts
    210
    Character
    Hououin Kyouma
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Dale View Post
    And why is it bad if a game takes a lot of time to complete? That's better than speeding through it so you can then be bored doing the same thing over and over in the "endgame"
    It wasn't the length of time to "complete the game" that drove me away. I don't mind a long game...in fact I enjoy it and think it brings alot more satisfaction than "eaiser" games like we have now in FFXIV.

    What I have a problem with is individual components of the game taking a long time. I'd like to be able to log on as a casual and still get something accomplished. However, that wasn't the case. You had to dedicate your time in HUGE CHUNKS to accomplish something as simple as building a party and leveling. Hell...it's the only MMO I played where you actually needed a static just to level in a consistent manner!!

    If a game takes 1,000,000 hours to complete, that's fine by me. But I'd like to be able to do it in small pieces. Not 6 hour commitments every day.
    (2)

  4. #4
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by Tazo View Post
    Quit a few people arguing about time sink not being challenging, just tedious. It is true some activities in FF11 were a boring time sink with minimal challenge but tell me how you felt when you finally equipped your Rajas ring?
    Relieved. Probably not the psychological state you want a player to be in when they finish some content. I think my exact words were, "Thank &*$ing god that is done with."
    (5)

  5. #5
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Blarp View Post
    Relieved. Probably not the psychological state you want a player to be in when they finish some content. I think my exact words were, "Thank &*$ing god that is done with."
    I said something similar myself.

    Let's be honest. Up until the storyline ended, this game hit the high notes. It's not having that rapturing story and walking the gear tredmil is what's nailing people. And again, new game means shotty endgame. Has for every MMO before FFXIV and it was folly to think FFXIV could be an exception.


    I seemed to manage to dodge all the bullets here though. I've multiple characters to play through the storyline, that keeps me occupied a good while to level and rank up at a fair pace. It will enable me to bypass the Mythology and participation lockouts to a degree that's more than satisfactory to me.

    I don't agree with the idea that FFXIV ruled out alts by the way it was designed. It simply changed the advantages and disadvantages to having them.

    FFXI had a lot of flaws with their storyline content, not the story itself, but the way they gated the content. Waiting to Japan midnight to hit the next quest, gating content behind boss fights with very narrow margins for error that forced Level Caps back before the time there was such a thing as Level Sync. Meaning newgearset(s), new macro set for everything, even before getting a group together (if it was possible to get people to be willing to help, if you weren't on a princess class for that run.)

    In the end, when I did complete CoP, I did not say it was worth the three years, four statics, and two servers it took to get there. I was just glad it was over with.
    (1)

  6. #6
    Player
    Ishmachiah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    69
    Character
    Ishmachiah G'tenpe
    World
    Balmung
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Tazo View Post
    Quit a few people arguing about time sink not being challenging, just tedious. It is true some activities in FF11 were a boring time sink with minimal challenge but tell me how you felt when you finally equipped your Rajas ring?
    The same as I felt after I completed my Samurai AF. One task down, hundred more left to do.
    (1)

  7. #7
    Player
    vax's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    506
    Character
    Vax Redrick
    World
    Mateus
    Main Class
    Conjurer Lv 50
    Agree with some things from OP. I'm just logging sometimes to realize the game kinda sucks, the combat is boring, FATEs are boring and doesn't make the game feel more alive for me, even the dungeons are boring. And then i log off.

    While it has improvements from the previous version i liked it more the direction of 1.0.
    (9)

  8. #8
    Player
    xXHalloweenTrixXx's Avatar
    Join Date
    Jul 2012
    Posts
    238
    Character
    Fei Fenris
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    I would love a FFXI-2, Square should think about going about making that. Make it open world also then I'm game.
    (16)
    Are you an internet e-thug?

    I laugh cause you fake. CX

  9. #9
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by xXHalloweenTrixXx View Post
    I would love a FFXI-2, Square should think about going about making that. Make it open world also then I'm game.
    It would have to cost like $50.00 a month to justify the development cost plus the paltry amount of people that would actually play it for it to probably even break even.
    (2)

  10. #10
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    LOL No, It's XI that lost its magic. XIV has more subscribers than XI at its peak LOL XIV is full of magic(k).
    (7)

Page 10 of 35 FirstFirst ... 8 9 10 11 12 20 ... LastLast

Tags for this Thread