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Thread: DPS Rankings

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  1. #1
    Player
    ZodiacSoldier's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    288
    Character
    Rasler Almasy
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    Sorry for all these newbie questions, Fate Grinded all my DPS classes, so haven't had much experience actually utilizing all their abilities.

    Quote Originally Posted by Youmu View Post
    Your group shouldnt really be letting HVs get through anyways though.
    My group has me, PLD and only 1 BRD for interrupts. Sadly we let HV go off occassionally, usually when I have to dodge an AoE and can't run back in time or if the BRD is passing Rot / dodging lasers (she plays on PS3)


    Quote Originally Posted by EasymodeX View Post
    DRG is the hardest to play in terms of raw 1-2-3-4 execution. Has moderate demands on positioning due to jump animation lock. Low utility aside from buffing BRD damage by ~6.5%. Decent ST and high AOE (second best behind BLM).
    May you please elaborate on DRG, I was expecting them to me High in ST and at most Decent / Moderate in the AOE department. For AOE do you just spam "Doom Spike" and "Rings of Thorns". I was expecting the AOE / Multi-target DPS ranks to be BLM > SMN >= BRD > DRG >= MNK
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    Last edited by ZodiacSoldier; 11-13-2013 at 11:51 PM.
    http://na.finalfantasyxiv.com/lodestone/character/1560295/

    Tanking is a job, DPSing is a science and Healing is an art.
    If the Tank dies, it's the Healer's fault. If the Healer dies, it's the Tank's fault. If the DPS dies, it's their own damn fault.

  2. #2
    Player
    RhazeCain's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Rhaze Cain
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by ZodiacSoldier View Post
    My group has me, PLD and only 1 BRD for interrupts. Sadly we let HV go off occassionally, usually when I have to dodge an AoE and can't run back in time or if the BRD is passing Rot / dodging lasers (she plays on PS3)
    3 groups every week for us using PLD/BRD for interrupts. Yeah, HV is missed sometimes, but that's just when someone messes up. You know if an AoE is cast you can run back in instantly even while animation is still going off, right? The AE's like repelling cannon and that star-shaped one don't make you run far, so literally it's 1-2 steps to get back in range. Not personally familiar with PS3 controls, but that sounds like an excuse. Up to your group whether you want to put up with it or not.
    (0)

  3. #3
    Player
    ZodiacSoldier's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    288
    Character
    Rasler Almasy
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    Quote Originally Posted by RhazeCain View Post
    3 groups every week for us using PLD/BRD for interrupts. Yeah, HV is missed sometimes, but that's just when someone messes up. You know if an AoE is cast you can run back in instantly even while animation is still going off, right? The AE's like repelling cannon and that star-shaped one don't make you run far, so literally it's 1-2 steps to get back in range. Not personally familiar with PS3 controls, but that sounds like an excuse. Up to your group whether you want to put up with it or not.
    Yea i know normally I wont miss the interrupt after dodging an AOE, only happens when the boss is on the other tank and we run in opposite direction, doesn't happen too often like I said, maybe only once every ten runs. Also there were a few times where I miss then silence if ADS uses HV when i'm in the middle of using "Rage of Halone", I spam my silence hoping it will go off, but sadly its late sometimes.
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    Last edited by ZodiacSoldier; 11-14-2013 at 05:33 AM.
    http://na.finalfantasyxiv.com/lodestone/character/1560295/

    Tanking is a job, DPSing is a science and Healing is an art.
    If the Tank dies, it's the Healer's fault. If the Healer dies, it's the Tank's fault. If the DPS dies, it's their own damn fault.

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