My comments:
BLM is exceedingly easy to play in terms of 1-2-3-4 execution, but have moderate demands on positioning. Single target DPS is "decent" at the top-end but seems to be lacking. Highest AOE output.
BRD is exceedingly easy to execute in terms of 1-2-3-4 execution, no demands on positioning. Instead, has some utility demands (silence, songs) that require horizontal / parallel management. Decent ST and AOE, not great in either.
DRG is the hardest to play in terms of raw 1-2-3-4 execution. Has moderate demands on positioning due to jump animation lock. Low utility aside from buffing BRD damage by ~6.5%. Decent ST and high AOE (second best behind BLM).
MNK has average execution difficulty for 1-2-3-4 button pressing. Moderate positioning demands due to mechanics continuing to function at all positions. Moderate utility. High ST output, moderate AOE. Miscellaneous comment: Monk "difficulty" is vastly overrated.
SMN is difficult to play due to the wide array of timing combined with pet management. Below average positioning demands. Moderate "general" utility, high clutch utility (swiftcast rez for example). High ST output, moderate AOE.
Note: Summoners have excellent multi-target DPS, not AOE . Multi-target DPS involves tab-dotting and other methods (in the SMN case, Bane). Monks have pretty good multi-target DPS as well (Demolish and TOD). Bards also have very good multi-target DPS. BLMs have poor multi-target, and DRGs have "decent".
Edit: Tweaked MNK, DRG, BLM descriptions to reflect "moderate" positioning demands.

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