Yes monk abilities can still work regardless of positioning, but it doesn't mean you should be ignoring it. All of our damage abilities except for DoTs require positioning to be effective. If you can't position correctly or the boss decides to turn it will shaft your MNK dps like a mofo. on top of the demand for proper positioning if you want to do competitive dps, mnk also has to worry about movement much more than ranged as well as dodging boss mechanics, and if you want to get real technical depending on if you know the fight well enough for certain scenarios like needing a silence from Arm of the destoryer (though usually monks aren't on silence duty) or rockbreaker for adds that can require some stance positioning as well.
If a monk just sits on flank all day, they're bad, and their dps will not be anywhere as high as it should be. a monk needs to change their positioning based on the ability they are currently doing in their rotation. some require flank (DK, twin, snap), some require back (bootshine, impulse drive), on top of that our AoE's like rockbreaker and howling fist also requires positioning. if the boss just sits there then fine, but they don't a lot of times bosses turn around to do some ability or target someone, if you used your ability and then during the animation the boss turns, it's going to hurt your potential dps by a lot, sometimes you're about to use your ability and then just before you do the boss will turn and then you have to react quickly within your gcd to move to the new position to use your ability, and then move back cause the boss will turn back to where it originally was. then to top if off you're melee, if there's any movement on the boss, good luck hitting it on the move with the server positional lag it's hard to get an ability connect but still possible, and then on top of that being positioned to the boss correctly while on the move. (also if you need to catch up to the boss too sometimes you cant even shoulder tackle because of the 'minimum distance' requirement which can be really annoying, but the thing i just discribed is assuming you're running along with the boss). oh yeah and if you screw it up and can't hit the boss on the move, say good bye to your greased lightning 3 stacks to shaft your dps even more. then you have AoE's you have to worry about as well which not only requires you to move but it can also effect your dps much more than ranged.
Monk is a high risk, high reward class. if you're good at handling it then you'll do good dps. however if you suck at it (and a lot of people do) then your dps will be down the drain, that's way you see a bunch of baddies making threads complaining that monks are 'too weak' it's because those people can't handle the unforgiving positioning requirements. yes you can use your abilities still from another position, but if you do it will hurt you a lot.

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