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  1. #61
    Player
    ruzoko's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    Ruzoko Isamu
    World
    Lamia
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Malamasala View Post
    FFXI is FFXI. You still can go farm sky, but you choose not to. You can still go to sea, but you choose not to. You can still exp slowly in ToAU, but you choose not to. You can still camp NMs who drop useless items, but you choose not to.

    The problem is not the MMOs, it is YOU.
    wrong, FFXI is NOT FFXI if you hadnt noticed, the content has changed heavily, exp? what exp parties exist that do that, NMs? whats the point when nearly ALL old content is pointless to get. The issue isnt the player it is the game itself is crashing into the ground and the numbers are proving it
    (0)

  2. #62
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Arkune View Post
    Before i start, this is a Thread about things i would change in XIV:ARR to make it feel more XI like, i dont say it has to be XI-HD but it should more unique and not a WoW-Clone.
    FFARR isn't a WoW clone.

    .) Back to the 1.2x Battlesystem, Building up TP with Auto-Attack, using Combos or Weapon Skills with your TP.
    Hell. No.

    The combat is already slow enough paced as it is. Slowing it down even more by making us AA and wait for TP would be utterly ridiculous. Combat only worked that way in FFXI because it was developed in the late nineties and released in 2002. Huge technological restrictions.

    .) Let us have Gearswitch System like XI
    Absolutely not. Having to make a macro for every action that changed your gear and seeing nothing but your character constantly blinking in and out of existence was just stupid.

    .) Open World Content
    Such as? NMs? No thank you. Far too much competition that comes down to who has the better latency.

    .) Gear which is worth to farm and not beeing useless after a half year
    Not sure where this is coming from... you replaced gear in FFXI when new content and gearsets came out, so FFARR is not going to be any different.

    .) Dungeons "YES" but only as Party to Level UP and Endgame as big Event like Dynamis, Einherjar, Salvage, Limbus.
    FFXI didn't have all their endgame content at release, just so you know. It was out in Japan for a year before coming to western countries. We have Crystal Tower coming and have Coil of Bahamut. That's more than FFXI had at release.

    .) Delete the Ilevel System
    Absolutely no reason to. It helps people determine what level of content their gear is suited for.

    .) More Weapon Choices
    Not going to happen. The armory system is designed so that weapon = class. There are plenty of different styles of weapons within their general descriptions already.

    .) Supporter Roles like the BRD we had in XI (i heard some PPL Enjoyed this class in XI)
    BRD is a support class in FFARR if you use the support skills. TP regen, MP regen, etc. More will come as well.
    (2)

  3. #63
    Player
    Redemption's Avatar
    Join Date
    Oct 2011
    Posts
    106
    Character
    Xia Lin
    World
    Lamia
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Malamasala View Post
    FFXI is FFXI. You still can go farm sky, but you choose not to. You can still go to sea, but you choose not to. You can still exp slowly in ToAU, but you choose not to. You can still camp NMs who drop useless items, but you choose not to.

    The problem is not the MMOs, it is YOU.
    No, it isn't. Despite your attempt to make the direction of the game my problem it is not. The development of ffxi changed directions, there is no debating that and while the old content exists it is abandoned by the community, it is no longer rewarding, and in some cases it is simply no longer possible anymore period. It is a VERY different game than it was.
    (2)

  4. #64
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    It is similar elements. WoW is quite different from FF14. You just really love 11. I understand that, but I'm not going to pretend that, hotbars, tiered progression, and instanced dungeons haven't become a mainstay of the genre. They make sense to be part of games now, It's not that WoW is characteristic of what MMO's are, it's just that when systems WoW has put in (even ones borrowed from earlier MMO's) get compared to another games for being a clone ish sort of kind of thing.(Once again that makes very little sense), it's just kind of funny.

    What do we have that is solely something WoW uses? Hotba- No wait this was a good idea, FA- No wait this is more GW2/Rift, Tiered progression? Yeah well we are only in launch it's not like they could ever... add something later, Animation style? No those are completely different if anything this is anime styled, Dungeon style? Nah WoW dungeons are more of a zergfest... Resources...? I guess we have mana like every RPG, we also have TP , you could say that's similar to energy but they're completely different..

    Loot style? No wait we don't loot monsters... Money? No wait.. We only have one static monetary system, WoW has money pieces... Fight style? Nah I'd say WoW's might be a bit quicker paced..

    Well you played FF 11.... Maybe it's the press a single button for a skill that upsets you. That's pretty similar to WoW.. and many other RPG's. Not just MMO's either.

    Oh well I guess in both games you can use wasd to move.
    (7)

  5. #65
    Player
    Amiantos's Avatar
    Join Date
    Sep 2012
    Posts
    267
    Character
    Alkaid Hayasaka
    World
    Tonberry
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Redemption View Post
    No, it isn't. Despite your attempt to make the direction of the game my problem it is not. The development of ffxi changed directions, there is no debating that and while the old content exists it is abandoned by the community, it is no longer rewarding, and in some cases it is simply no longer possible anymore period. It is a VERY different game than it was.
    So what you're saying is not even FFXI wants to be FFXI anymore? I wish people would get this already.
    (5)

  6. #66
    Player
    Redemption's Avatar
    Join Date
    Oct 2011
    Posts
    106
    Character
    Xia Lin
    World
    Lamia
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Cynric View Post
    snip*
    *sigh* take it from our producer himself

    "I think it would've been good if they tried seeing what happened if they turned World of Warcraft into Final Fantasy." - Yoshida

    This is one of MANY quotes from Yoshida about how all of modern mmo design revolves around WoW. Keep on trying to convince yourself that it was not designed that way if you like but at the end of the day it is what it is and they designed FFXIV to be as much like WoW as they could.
    (1)

  7. #67
    Player
    Redemption's Avatar
    Join Date
    Oct 2011
    Posts
    106
    Character
    Xia Lin
    World
    Lamia
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Amiantos View Post
    So what you're saying is not even FFXI wants to be FFXI anymore? I wish people would get this already.
    FFXI is not like FFXI anymore because of a change of management and design philosophy that is likely related to the release of the original ffxiv. Not having anything at all to do with FFXI doing well in the state it was in.
    (0)

  8. #68
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Redemption View Post
    *sigh* take it from our producer himself

    "I think it would've been good if they tried seeing what happened if they turned World of Warcraft into Final Fantasy." - Yoshida

    This is one of MANY quotes from Yoshida about how all of modern mmo design revolves around WoW. Keep on trying to convince yourself that it was not designed that way if you like but at the end of the day it is what it is and they designed FFXIV to be as much like WoW as they could.
    That quote is out of context and referring to the 1.0 dev team when asking about what he would of done. I've seen all the press about this game. But keep going. This is far more entertaining than not doing anything else today.
    (1)

  9. #69
    Player
    ruzoko's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    Ruzoko Isamu
    World
    Lamia
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Cynric View Post
    That quote is out of context and referring to the 1.0 dev team when asking about what he would of done. I've seen all the press about this game. But keep going. This is far more entertaining than not doing anything else today.
    actually there are recent quotes saying FFXIV WAS inspired by WoW as well as Yoshida himself saying WoW is the King of MMOs
    (0)

  10. #70
    Player
    Redemption's Avatar
    Join Date
    Oct 2011
    Posts
    106
    Character
    Xia Lin
    World
    Lamia
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Cynric View Post
    That quote is out of context and referring to the 1.0 dev team when asking about what he would of done. I've seen all the press about this game. But keep going. This is far more entertaining than not doing anything else today.
    Right.... and after taking up lead of the development of FFXIV you just 'happen' to REPEATEDLY cite WoW as your design inspiration. You just happen to be a player of said game. And you just happen to come out with a product that matches the WoW model to a T. Yep, im sure that quote does not speak at all for his intent as a director.
    (1)

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