Here is where your argument falls flat.
They would need to come up with a way to change an existing class, to become something new. So you are automatically limited by what the existing class uses. The existing skills would need rebuilds anyway, since they need to fill a different role now.
I'll use Conjurer as an example here.
Conjurer gets 2 Damage spells, Stone and Aero. Yes, we have Stone II and Aero II, but its basically the same thing. In order to have the Conjurer gain a DPS job, the 5 new skills gained from the Job would have to be main rotational buttons, or your brand spanking new DPS Conjurer Job is spamming Stone II. Sounds fun.
So ok, you have your 5 new shiny buttons and have 7 DPS spells now, awesome! Except for one thing. You still have access to virtually every spell a WHM uses to heal. So now you have a DPS Job that can heal almost as well as a WHM, and has all the traits of a WHM.
Nope, cant even use a SMN or BLM as an excuse here, because spamming Physick won't get you far. Since you would have Medica, Medica II, Cure III, Graniteskin and every other tool a CNJ has without becoming a WHM. You would also have Cleric Stance.
Oops, can't use that in your new DPS Job, a blanked out button, something we currently do not see. No Job prevents the use of a skill gained from its base class. And what happens when you try to do Sastasha -> Toto-rak runs? Congrats, you may spam Stone / Stone II from start to finish. Exciting stuff.
Any new jobs to be attached our existing classes NEED to be continuations of what the base class currently is. Otherwise, You're trying to make unique jobs out of half a class. It wont work and will feel awkward and bland.
The Archer is a class i can see getting a new Job. Sniper, no songs except that learned as an Archer, with a very heavy focus on dealing big burst hits.
I would very much like to see more multi-job classes, If only because i like variety.
But i do very much feel that any multi-job classes should be created new, from scratch, to be multi-job, the way the ACN was.



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