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  1. #111
    Player
    Kantide's Avatar
    Join Date
    Mar 2011
    Posts
    515
    Character
    Momo Snugglebites
    World
    Goblin
    Main Class
    Arcanist Lv 81
    Quote Originally Posted by Crafter View Post
    I'm wondering about this.
    My latency is 130 ms.
    But my cast bar gets interrupted anywhere between 900 ms and 1200 ms.
    Positional check is 300 ms at worst case. 0 ms at best case.
    So, it makes sense that I have 300 ms different between my best case 900 ms and worst case 1200 ms.
    But then I don't know why it's not 130 ms - 430 ms. Where's that additional 770 ms lag coming from?
    If it's the server, then everyone should have that extra 770 ms lag, but some people seem to not have it.
    I'm wondering if there is anything that I can do on my side to reduce this lag.
    You have to light 7 candles and draw the ancient symbol of Amanojaku in permanent marker onto your mousepad. Then drip the hot wax from the candles in sequence onto your keyboard while chanting the lyrics to Answers one full time through for each candle.

    When that's done you have to close your eyes while dripping the blood of fresh groud chuck (preferably from a local grocer but if not available some thawed frozen beef might do) around whatever you play on (PC or PS3) in a perfect circle.

    Turn off the lights and log in and you should be good. If this doesn't work then you have done something wrong or angered your Amanojaku in some way that nothing you can do short of sacrificing your character in game will help. At this point I'd recommend starting a new character and trying again.
    (5)

  2. #112
    Player
    Maygus's Avatar
    Join Date
    Oct 2013
    Posts
    4
    Character
    Sunny Walkman
    World
    Cactuar
    Main Class
    Thaumaturge Lv 70
    I'd like to chime in considering I once had issues with Titan due to lag. When I first started Titan runs on my Paladin I was definitely experiencing lag, but being the MT you are stationary for most of the fight and plumes/landslides aren't really a factor, so I was able to get the win without much of an issue other then finding a good group. Garuda on the other hand was a nightmare at times due to lag, but that's another story.

    Now when I geared up my BLM and attempted the Titan fight, the lag became very a big problem. Basically, if I wasn't already moving before the plumes/landslides hit (more so the plumes), I'd eat it no matter how far I was outside of the "danger" zone. Even when I would begin moving long before the moves were cast, there were still instances were I was clearly out of the way and still took the damage... The lag was certainly hindering the fight for me. In fact, the lag was so bad at times that there would be rubber-banding on my screen (where everything would freeze for a second, then the game would "catch up" by acting like everything was going in fast-forward).

    I tried adjusting my network card performance settings, tried some registry tweaks I found online regarding disabling the nagle algorithim, but doing this only slightly helped and the lag was still very much a problem. At one point I joined a group and managed to get killed 3 times in a row like right off the bat, which needless to say made me quite unpopular with the rest of my party (healer left after some name calling, then I apologized and left so that the group could find a serviceable replacement... not fun).

    After that last incident, I made it my mission to find out what I could do and came across a post somewhere on this board where someone mentioned a service called battleping. I was skeptical at first, but I didn't want to be "that guy" in the group any longer so I signed up and gave it a shot. I'm happy to say, the service worked and Titan is now a joke. I have zero lag during that fight and when I play in general, and no longer have to move prior to the landslides/plumes being cast. I can sit there casting, see the plume form under my feet, and move out of the way with time to spare.

    I've since got my relic and occasionally join PUG's to help out since the fight is actually pretty fun once you are able to dodge by reacting as opposed to anticipating the moves which is how I'm sure the developers intended it to be. Just to be clear, I have the fastest connection available to me from my ISP as well as a high-end PC, and never had any issues with any other online games, so my service was not the problem. It seems the issue was simply the route my connection would take the reach the servers (which is where battleping comes in).

    The only thing that's upsetting is that I now have to pay for the battleping service in order to make FFXIV enjoyable (which also requires a monthly fee), but it's the only thing that's worked so far. I'm not entirely familiar with VPN services but I'm sure they work in the same way, by changing the route your connection uses to reach the servers, so these services may be worth trying for anyone having problems. Just my 2 cents...
    (2)

  3. #113
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Can't wait for Extreme Primals. ^-^ That should change all these "you just memorize the pattern and move ahead of time. you're just bad at playing" attitudes.
    (1)

  4. #114
    Player
    ParanoidHobo's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Luci Travers
    World
    Diabolos
    Main Class
    Machinist Lv 80
    Pardon but are you actually completing any of the Esuna casts in this video? I see the effect going off but it's not saying "Esuna has no effect!" over your head and you're not completing the GCD either.

    I do agree that there is some general wonkiness as far as warning indicators and animation display vs. time of actual impact, but it doesn't seem like the server's actually allowing you to cast Esuna while running as you're claiming.
    (0)

  5. #115
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by ParanoidHobo View Post
    Pardon but are you actually completing any of the Esuna casts in this video? I see the effect going off but it's not saying "Esuna has no effect!" over your head and you're not completing the GCD either.

    I do agree that there is some general wonkiness as far as warning indicators and animation display vs. time of actual impact, but it doesn't seem like the server's actually allowing you to cast Esuna while running as you're claiming.
    You can't finish the Esuna as that'd completely violate the rules of this game, but the fact that your client apparently thinks you were able to cast a spell that took 1.0s while on autorun is a very strong indicator of just how laggy the game is.
    (5)

  6. #116
    Player
    Judge_Hellboy's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    70
    Character
    Judge Hellboy
    World
    Adamantoise
    Main Class
    Gladiator Lv 80
    For some reason this reminds me of FFXI. If you casted a spell and then moved then the spell was supposed to be canceled. BUT no matter how much you moved if you returned to the spot you started casting the spell from before the cast bar finished then the spell would still go off. It was easiest to see with the long cast time teleport spells. You could start casting, run 50 feet away and return to your original spot before cast bar filled and it would still go off. Was loads of fun for some reason.
    (2)
    New Job: Chemist that weilds elemental pistols.

  7. #117
    Player
    Orsnoire's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    154
    Character
    Orsnoire Le'oxe
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ladon View Post
    It's pretty disappointing to see these problems in ARR since the number one reason they decided to rebuild the game after 1.0 was to better deal with these kinds of issues.

    Unfortunately I think this is beyond fixing save for another overhaul as there looks to be fundamental issues with their server-client structure again.
    The thing is...it's a very easy problem to solve: stop having instagib mechanics that make it so people with latency are automatically going to die.
    (2)

  8. #118
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Judge_Hellboy View Post
    For some reason this reminds me of FFXI. If you casted a spell and then moved then the spell was supposed to be canceled. BUT no matter how much you moved if you returned to the spot you started casting the spell from before the cast bar finished then the spell would still go off. It was easiest to see with the long cast time teleport spells. You could start casting, run 50 feet away and return to your original spot before cast bar filled and it would still go off. Was loads of fun for some reason.
    That sounds like interruption is only checked based on the difference between your starting and ending coordinates, and has nothing to do with lag. This is clearly not the case in FF14. You're not supposed to be able to cast anything while moving in this game, but it can take more than a second before your client finally tells you that.
    (3)

  9. #119
    Player
    Trancery's Avatar
    Join Date
    Sep 2013
    Posts
    56
    Character
    Breaking Bad
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by MasamuneBranford View Post
    It's the ISP. Notice how all the other players are skipping around? The problem with FF14, is that the minimum internet speed requirement is too low. The problem is that the player's ISP isn't downloading the information fast enough. I had that happen once before too and I had to reset my router and then it ran flawlessly again. My friend has horrible ISP and other players are always skipping around and he experiences constant lag. To play FF14 right, you need at least 18 MPS internet however the game will allow much lower.

    Trust me - the minimum internet speed requirements are set too low. For those complaining about lag - you're lucky you can even log in. Other characters should not be skipping around (they should be moving fluid). If you are seeing players move around, it's your own internet.
    LOL you either work for SE or just have no idea what you're talking about. Oh, Both you say?
    (6)

  10. #120
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by LolitaLollipop View Post
    LOL XD you sir have a sense of humor. I like it :3 !
    This should say yalms

    Super funny though!
    (4)

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