I'll take a shot, it basically shows that servers themselves are laggy.
What we saw: WHM running around constantly and able to cast spells that require the caster to stand still.
What this means: Due to lag, the server ends up thinking that you are standing still half the time, which inturns, means that when people are running from pumes etc, even though they have cleared the danger zone, the server is thinking they have not (thx to lag).


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