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  1. #121
    Player
    Kendall_Lawliet's Avatar
    Join Date
    Nov 2012
    Posts
    15
    Character
    Kendall Lawliet
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by LiadansWhisper View Post
    I've never been killed by lag on Titan. Every death that I've had was 100% my own fault. I either didn't move fast enough, or made the wrong choice when I was moving out of an ability or casting a spell.

    I know that people constantly say that lag is killing them, but a friend of mine put it best - "That's 'Post-Bad Decision Lag. It's an epidemic in this game!'"

    Tonight I died on Titan because bombs came out and so did landslide and I had the choice of running into the bombs about to explode or running through the Landslide to the safe side. But that death was my fault. I made the wrong decision. It wasn't lag or anything else.
    The fact that this is your experience doesn't make it true for everyone else.

    By now, I've run Titan countless times for myself and friends; I know the rotations, dodge stuff all the time except for my occasional screw up, and am at the point where I find the fight fun and comfortable.

    I've seen all sorts of weird stuff going on in Titan, though.

    When he's supposed to jump, he just "teleports" to the middle of the screen and stays there... up until you see the ground shake. Then you know, the game didn't show you his jumping. All of my party mates have seen this too, at the same time.

    I've seen all sorts of crazy stuff happening with bombs. Circle bombs not dropping one by one, but just popping up around Titan all at once. Bombs still physically there, when they have already exploded, etc. Some times, other party members complain about seeing the same thing just as I saw it. Other times they don't.

    Among other things. I don't know enough about networks to blame either SE or the ISPs. Sometimes for sure, player's computers definitely play a role in how quickly you can see an AoE before you move out of it. But when some of these issues happen to everyone in the party at the same time, I tend to think that those are server side.

    Still, even when it would be ISPs fault or whatever, it is kind of silly then designing an MMO where dodging is most of its bread and butter. IDK how long before these people that would probably be good gamers, start quitting because they can't handle it anymore.

    I believe people are having genuine problems with latency issues. Even though it becomes an easy excuse for people that don't know the fight as well, it doesn't mean that it is a real thing for many others

    .
    (7)

  2. #122
    Player
    IvoryFox's Avatar
    Join Date
    Dec 2011
    Posts
    52
    Character
    Val M'emorija
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kendall_Lawliet View Post
    snip
    .
    Yeah, I often see instant landslides as well, or Titan (visually) skipping landslide completely only to knock somebody off with no animation. It is far more than players being bad or a camera problem.
    (1)

  3. #123
    Player
    Knosis's Avatar
    Join Date
    Apr 2013
    Posts
    77
    Character
    Code Zen
    World
    Exodus
    Main Class
    Archer Lv 50
    I think the title is a bit misleading. Server side delay/lack of positional refreshing on SE's part is always going to make combat (and attempting to run along side your friend for happy fun and smiles) unrealistic and inaccurate. There are threads regarding the server side delays that SE has steadily ignored. Help us get them noticed!

    http://forum.square-enix.com/ffxiv/t...=1#post1484493
    http://forum.square-enix.com/ffxiv/t...-fix-something.
    (2)
    Last edited by Knosis; 11-03-2013 at 12:41 AM.

  4. #124
    Player
    joshdavis271's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    248
    Character
    Josh Davis
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Or remember which attacks or next and move ahead of time, thats how I avoid most plumes, especiallyy when I run opposite of the other players.
    (1)

  5. 11-03-2013 03:16 AM

  6. #125
    Player
    Allyra's Avatar
    Join Date
    Aug 2012
    Posts
    359
    Character
    Allyra Arianos
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by joshdavis271 View Post
    Or remember which attacks or next and move ahead of time, thats how I avoid most plumes, especiallyy when I run opposite of the other players.
    You can't move ahead of time when it comes to things like landslide, because you could be moving INTO the landslide. Which has happened to me before because the game didn't show me where it was in real time.
    (2)

  7. #126
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Allyra View Post
    You can't move ahead of time when it comes to things like landslide, because you could be moving INTO the landslide. Which has happened to me before because the game didn't show me where it was in real time.
    The only time you know if you're moving into landslide is if you decide to move from where you are into the path where someone gets hate in the direction you run - Btw, did you know? The ground under titan slightly behind him darkens when he's about to use an ability? Also as for your sig, you clearly lost a lot of packets to their servers, that definitely hasn't happened to anyone in the 60+ Titan's I've helped with thus far.
    (0)

  8. #127
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tupsi View Post
    The only time you know if you're moving into landslide is if you decide to move from where you are into the path where someone gets hate in the direction you run - Btw, did you know? The ground under titan slightly behind him darkens when he's about to use an ability? Also as for your sig, you clearly lost a lot of packets to their servers, that definitely hasn't happened to anyone in the 60+ Titan's I've helped with thus far.
    Is not loss of packets there. If it where, you would not see anyone else starting a new skill while it happens.
    (1)

  9. #128
    Player
    Tool_of_Society's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Kinete Rhei
    World
    Coeurl
    Main Class
    Archer Lv 46
    Quote Originally Posted by ArcheustheWise View Post
    And yet... we still have alot of people coming onto the forums and complaining about it.
    I remember once a year or so ago CCP released a pretty big patch for Eve. After the release of the patch a "bunch" of people started complaining that CCP messed the game up in a way that was causing their computers to overheat and break. If you just read the forums you would of thought that CCP just caused millions of computers to be broken because of a patch (not boot.ini). The reality is it was only a small number of people and it was their fault for failing to properly clean their systems and such.

    Long story short. A vocal small group can see much larger then they are. People also don't tend to vocalize when things are going well for them.

    That being said I'm sure some people are having issues but I've played across several ISPs and several machines (including laptops) and I've never experienced this issue. So I'm lucky I guess.
    (1)

  10. #129
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Tool_of_Society View Post
    Long story short. A vocal small group can see much larger then they are. People also don't tend to vocalize when things are going well for them.

    That being said I'm sure some people are having issues but I've played across several ISPs and several machines (including laptops) and I've never experienced this issue. So I'm lucky I guess.
    The very vocal group of players. The only time something like that happened was with Sega which is a problem from the company affecting everyone (since it kind of...screwed you lol), but despite all of the topics, the only thing people have done was test hops and configurations but never acknowledged when people stated they checked in with their ISP about certain datapackage they're on to see if they're getting throttled. If your ISP has a policy against P2P like torrenting and the like, it's a good idea to check with them about it considering the infrastructure of FFXIV. It's like back to 1.x when you had people loathe the update system but it worked flawlessly for many but not so much for those who even open ports/give XIV priority and so on.

    There's so many variables on the user end but the very vocal ones will shrug off anything could be wrong on their end :\ My internet works fine normally but that doesn't mean there can't be an issue somewhere - Ever notice how Skype will still work even if the majority of your net is down?
    (0)

  11. #130
    Player
    Dliver's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Dliver Agwynn
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tupsi View Post
    The very vocal group of players.. There's so many variables on the user end but the very vocal ones will shrug off anything could be wrong on their end :\ My internet works fine normally but that doesn't mean there can't be an issue somewhere - Ever notice how Skype will still work even if the majority of your net is down?
    I'm tired of BS replies like this.

    If you don't have lag problems with WoW, or SWTOR or Rift, but do notice heinous lag in this particular game, it's much likelier Square is to blame.

    It wouldn't be new. SWTOR started out with terrible animation delays and lag issues too, due to their graphics engine and netcode. They fixed it. I have confidence Square can, too.

    But not if they deny the problem or refuse to acknowledge it. If they do that, the game will go the way of 1.0 soon enough.
    (5)

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