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  1. #1
    Player
    DerpyCubone's Avatar
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    Sep 2013
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    138
    Character
    Devi Copperhawk
    World
    Adamantoise
    Main Class
    Viper Lv 100
    Quote Originally Posted by NoctisUmbra View Post
    Snip.
    Dots tick on a set server time. If you overwrite them when they have a few seconds left, but wouldn't tick before they wear off, then it's a DPS increase. Granted that is a small window but waiting for them to wear off can be a loss of DPS. Of course that is also min-max and won't matter much in the long run.

    Also, from the census Data, From level 31-50. Only counting jobs, Monk is tied with Summoner for least played DPS @14% So you should check your facts on that "MNK is the most popular melee DD, far more popular than DRG."
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  2. #2
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by DerpyCubone View Post
    Dots tick on a set server time. If you overwrite them when they have a few seconds left, but wouldn't tick before they wear off, then it's a DPS increase. Granted that is a small window but waiting for them to wear off can be a loss of DPS. Of course that is also min-max and won't matter much in the long run.

    Also, from the census Data, From level 31-50. Only counting jobs, Monk is tied with Summoner for least played DPS @14% So you should check your facts on that "MNK is the most popular melee DD, far more popular than DRG."
    I don't mean popular in the sense that people love to play it. Who cares about that lol. I'm talking about popular in terms of what is brought to end game content. No census is gonna tell you that. You just need to be in endgame and deal with endgame parties and see how people tell you DRG DPS is crap compared to a good MNK.

    Also, you cannot overwrite your DoT. Game will not let you unless you are more buffed than you were when you applied the previous. The attempt fails, and if you mess it up as such with Demolish you're likely gonna mess up your rotation by hitting DK again without having you GL3 refreshed.

    I swear some of the things you say... it's like you're arguing just to argue.
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  3. #3
    Player
    DerpyCubone's Avatar
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    Sep 2013
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    138
    Character
    Devi Copperhawk
    World
    Adamantoise
    Main Class
    Viper Lv 100
    "MNK is the most popular melee DD, far more popular than DRG." =/= " I'm talking about popular in terms of what is brought to end game content."

    And unless your currently weaker via a buff wearing off, you can reapply your dots. Equal damage or greater damage you can reapply. YOU CAN overwrite your dots. The Game will let you. The fact that you don't know this tells me a lot about your Monk.
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  4. #4
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by DerpyCubone View Post
    "MNK is the most popular melee DD, far more popular than DRG." =/= " I'm talking about popular in terms of what is brought to end game content."

    And unless your currently weaker via a buff wearing off, you can reapply your dots. Equal damage or greater damage you can reapply. YOU CAN overwrite your dots. The Game will let you. The fact that you don't know this tells me a lot about your Monk.
    -_-...

    Quote Originally Posted by NoctisUmbra View Post
    I swear some of the things you say... it's like you're arguing just to argue.
    Do tell me, how much of Coil have you cleared on your MNK?
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  5. #5
    Player
    DerpyCubone's Avatar
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    Sep 2013
    Posts
    138
    Character
    Devi Copperhawk
    World
    Adamantoise
    Main Class
    Viper Lv 100
    Quote Originally Posted by NoctisUmbra View Post
    -_-...



    Do tell me, how much of Coil have you cleared on your MNK?
    Nice strawman there =) Did it take long to build?

    "Also, you cannot overwrite your DoT. Game will not let you unless you are more buffed than you were when you applied the previous." You can't escape that by trying to deflect on my Coil experience. So either you misspoke, which is ok. Or you do not know how Dots work. Which is it?
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  6. #6
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by DerpyCubone View Post
    Nice strawman there =) Did it take long to build?

    "Also, you cannot overwrite your DoT. Game will not let you unless you are more buffed than you were when you applied the previous." You can't escape that by trying to deflect on my Coil experience. So either you misspoke, which is ok. Or you do not know how Dots work. Which is it?
    Point remains. Unless you've kept perfect track of what buffs you had when you applied which Dot AND you're perfectly sure of the server tick time enough to risk a 2s overwrite for a miniscule DPS gain at the risk of losing GL3 due to a rotation fuck up or at least wasting a GCD... then sure go ahead.

    Or you can just let your DoTs tick off.

    It's also more than a strawman. Someone with little to no endgame experience shouldn't be talking about adjustments to jobs. MNK is highly desired in endgame, and you'd know that instead of arguing random semantics like popularity or trying to poke holes in little inconsequential debates.

    Of course, I suppose you just need to find any holes you can when you're not making any sense in the actual topic at hand.

    Try having a conversation with me about MNK metagame once you actually experience MNK metagame.
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  7. #7
    Player
    DerpyCubone's Avatar
    Join Date
    Sep 2013
    Posts
    138
    Character
    Devi Copperhawk
    World
    Adamantoise
    Main Class
    Viper Lv 100
    Quote Originally Posted by NoctisUmbra View Post
    Snip.
    "Also, you cannot overwrite your DoT. Game will not let you unless you are more buffed than you were when you applied the previous." =/= Track server ticks for overwrites.

    As far as endgame, Yea I haven't done much of coil, due to RL restraints I currently don't have time. That's ok I'm not complaining, but do you know why I can still talk about it? I can use a bit of inferred knowledge in the matter. I've never been shot, yet I know that it's going to hurt. I can apply the same thing here. I know losing GL with no gain is annoying for me and alot of other Monks, So for fights that aren't even in the game yet I know that annoyance could be there and would like to see it made better.

    Also I'm not only talking about monk "endgame", which while I know your using as standard word for raiding, it really is on a person to person basis(I'm looking at you forever crafters!), I'm also commenting on Solo play as well. Something you nicely leave out in your replies, Kinda funny that. There are also dungeons, most bosses have 100% uptime(which is also kinda meh), but the trash on the way to the boss can just be so blah sometimes. Tank hesitates between a pull that you could keep GL up on and it falls out, that's annoying.

    Bottom line is this. While I do not want all DPS to be the same, and I do not mind a fight were one Job has a small advantage over another. I find that GL is overly restrictive. There are fights in the game currently where it drops off through no fault of the player, DURING a dps phase, not even a "hide from damage" phase. It is also hard to keep up while soloing, combining that with Monks low base ability potency makes things alittle tougher for a Monk then for other DPS classes while on your own. Soloing is more then fates btw, for whoever said that before... people gotta get mats from somewhere. Anyways, there needs to be more counterplay involved with GL for me. I'm not saying it should be a static buff, it should be something you could screw up. Maybe make it a spendable resource or something I dunno. But just as a thing that happens naturally over the course of a fight, then wears off arbitrarily, that isn't a great mechanic to me.

    I'm going to leave it at that, I've said what I've needed to say. Feel free to disagree all you want but I've laid my case out as best I can:
    I'm not asking for more DPS or an easier rotation, but for adjusting an aspect of Monk that feels sloppy.
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    Last edited by DerpyCubone; 10-30-2013 at 01:21 AM. Reason: Length and a typo