Results 1 to 10 of 2187

Thread: The Monk Temple

Hybrid View

  1. #1
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Allyrion View Post
    There are probably more things, but I think this is worth thinking about.
    There are more things. About half your damage, including autoattacks, non-GCD skills, and DoTs, do not benefit from SS. So yeah, cut the value of SS in half.
    (0)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  2. #2
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Powercow View Post
    There are more things. About half your damage, including autoattacks, non-GCD skills, and DoTs, do not benefit from SS. So yeah, cut the value of SS in half.
    This is true. We have a lot of damage from our auto-attacks and dots which benefit from crit but not SS.
    If SS made auto-attacks faster (at least) then it might be more even.

    Quote Originally Posted by EasymodeX View Post
    Monks have a general crit rate of >20% due to IR. So yeah, cut that CRT value by 20%.
    I don't understand. Crit should not have any diminishing returns unless it's over 100.
    My example was only in regards to gains from the crit stat. You crit over 20 times in one hundred attacks with, and 3% more crit just adds 3 more crits to that (in the grand scheme of things, obviously, since rng is rng).
    It was said earlier that crit increases dps by a set amount regardless of what your crit chance is. Unless over 100.

    Bootshine is the only attack that fits this. Not sure how to place it.
    (0)