Most likely duration increase, a full stack of 3 lasts what, 15-20 secs? i cant remember off the top of my head. A speed increase would make MNK too OP an non-mnks will QQ :x



I don't get how you understand a duration increase from that answer. Both Rein's translation and now the official translation say the buff effect. This means either the damage increase, the speed increase, or both as being enhanced. The duration is not, else they would say the buff duration.
Now, I also don't know why they felt that buffing MNK further was ok, but I'm not about to complain about my main monopolizing the DPS market.
It looks like they are really buffing Drg and giving Mnk a little boost. Probably bring Drg really close to Mnk.I don't get how you understand a duration increase from that answer. Both Rein's translation and now the official translation say the buff effect. This means either the damage increase, the speed increase, or both as being enhanced. The duration is not, else they would say the buff duration.
Now, I also don't know why they felt that buffing MNK further was ok, but I'm not about to complain about my main monopolizing the DPS market.
Also I think it is intended for DRG and MNK top single target dps and by a decent amount. Mnk already is (sort of.. see smn) and drg is lagging behind. Melee bring jack for supporting the group, our LB isn't really that much better than ranged LB, and on top of these we are very high risk since melee are much more likely to die than ranged.
Ranged bring better support, better AoE, and lower risk damage.
They also made melee far more complicated to play. Ask any good Brd or Blm how they play and you almost always get a laugh and a "I push a couple buttons over and over". Smn is only slightly better. Now try quickly explaining Drg and Mnk combat priorities/rotations... can't do it.

I kind of fail to see what logic goes into the conclusion that "Monks should deal more damage", lol.
I was hoping to see a twin snakes buff duration increase more than a greased lightning buff, to be honest
I always thought the tight duration of GL is what made the class so challenging and fun...although I guess technically they never flat out said they are increasing the duration.
Eh. Well, I guess now we are going to be even more of a solo target dps king...
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]



Um...I'll take it!
Not sure we need it though. Once it's not something lame like increased duration (unless it's for Twin Snakes, that'd be fine).
To be honest I started laughing really hard when they said they increase Melee DPS by 10% and went on with Monk buffs on top of that.
I mean sure I'll take that but I didn't really feel like we need that... We already top the dps charts with ease.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote






