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Thread: The Monk Temple

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  1. #1
    Player
    Lev's Avatar
    Join Date
    Sep 2013
    Posts
    30
    Character
    Lev Sins
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    thanks for the quick reply's good to know that it gets better. I really like the style of the class so i was hoping for that kind of answer so that my own need to be somewhat effective gets satisfied.
    (0)

  2. #2
    Player
    Calypsx's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Caly Umbra
    World
    Faerie
    Main Class
    Dancer Lv 90
    I might just stick to attacking from the side. Maybe i'm attacking to early while moving around the enemy, or if there's server delay but I find sometimes the bonuses don't work. Perhaps I should get into position, wait a second, then use the skill? Is there any delay on the positional bonus's when you move from the side to the back and vise versa?

    Sure it'll make me a nooby Monk, but at least I wont have to stress out about the Bards out damaging me still even when i'm working my hardest and playing the Monk piano while avoiding attacks and nailing positional bonuses.
    (0)
    Last edited by Calypsx; 09-14-2013 at 03:09 PM.

  3. #3
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Calypsx View Post
    I might just stick to attacking from the side. Maybe i'm attacking to early while moving around the enemy, or if there's server delay but I find sometimes the bonuses don't work. Perhaps I should get into position, wait a second, then use the skill? Is there any delay on the positional bonus's when you move from the side to the back and vise versa?
    Depends on what you mean. Bootshine, Arm of the Destroyer, and Dragon Kick don't get their stance bonus if you open with them because they require Opo-opo Stance and you wont get that until you do your initial cycle ending with Snap Punch, Demolish, or Rockbreaker (which for that matter is always why it's better to open with Dragon Kick over Bootshine since DK has higher potency and they'll have equal chance to crit if you're stanceless). Perfect Balance is a way around it, but so far I've found PB causes more problems than it solves.
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  4. #4
    Player
    Oleander's Avatar
    Join Date
    Feb 2013
    Location
    Gridania
    Posts
    24
    Character
    Equinoxx Oni
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    At level 30 I got the healer chocobo, and that made random world encounters much easier, even when all he has is the regen. Doesn't work for duties, but still nice to have.
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  5. #5
    Player
    Odiato's Avatar
    Join Date
    Aug 2013
    Posts
    69
    Character
    Odiato Beake
    World
    Odin
    Main Class
    Warrior Lv 70
    Well guys after many different tries i decided to remove ToD and Fracture from my rotation, i'll keep using only Demolish as dot.
    In the previous runs i tryed to use the "dot rotation" and then the one without it with the same setup of people.
    When i don't use them i'v always the highest dps, i eaven surpass the enemity of the healers, and i'm doing it in Titan HM, where we don't atk him untill we have 0.70 lb and every time he jumps i lose my staks of GL.
    I'm not eaven clipping my dots, i always refresh them as soon they go off, so i don't rll know who i should use them.
    (0)

  6. #6
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Odiato View Post
    Well guys after many different tries i decided to remove ToD and Fracture from my rotation, i'll keep using only Demolish as dot.
    In the previous runs i tryed to use the "dot rotation" and then the one without it with the same setup of people.
    When i don't use them i'v always the highest dps, i eaven surpass the enemity of the healers, and i'm doing it in Titan HM, where we don't atk him untill we have 0.70 lb and every time he jumps i lose my staks of GL.
    I'm not eaven clipping my dots, i always refresh them as soon they go off, so i don't rll know who i should use them.
    DoT's don't generate a lot of hate. So using rotations without them would push your enmity much higher. Doesn't necessarily mean your damage was higher.
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  7. #7
    Player
    Rapiso's Avatar
    Join Date
    Sep 2013
    Posts
    98
    Character
    Rapiso Tapiso
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Cynric View Post
    DoT's don't generate a lot of hate.
    Source pls
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  8. #8
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rapiso View Post
    Source pls
    Throw DoTs on a target your Tank only hit once and see how long it takes them to decide to hit you. I bet you they wont even bother.
    (0)

  9. #9
    Player
    Rapiso's Avatar
    Join Date
    Sep 2013
    Posts
    98
    Character
    Rapiso Tapiso
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Cynric View Post
    Throw DoTs on a target your Tank only hit once and see how long it takes them to decide to hit you. I bet you they wont even bother.
    Is that your source ?
    (0)

  10. #10
    Player
    Odiato's Avatar
    Join Date
    Aug 2013
    Posts
    69
    Character
    Odiato Beake
    World
    Odin
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Cynric View Post
    DoT's don't generate a lot of hate. So using rotations without them would push your enmity much higher. Doesn't necessarily mean your damage was higher.
    I don't understand why it would work like this, tecnically u'r dots should generate more hate but slower since u'r doing more damage.
    (0)
    Last edited by Odiato; 09-15-2013 at 05:41 PM.

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