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Thread: HM Titan Fight

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  1. #1
    Player
    coffeerox's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Navi Swiftstrike
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Midori_Nabooru View Post
    Don't know if this was addressed already, but I'm on a PS3. I'm getting ready to take on Titan for my relic. Has any other PS3 players noticed a huge lag problem during this fight?
    My friend is on PS3 and he had no problems getting out of stuff. He got his relic.
    Quote Originally Posted by Koltik View Post
    I've heard that wireless PS3 can have latency issues, but hard wiring your connection fixes that.
    You're gonna have those latency issues regardless of it's wired or wireless. I have 3MB/s (24 mbit/s) internet and there's been cases where my friend had no latency problems and I had serious problems.
    Quote Originally Posted by Gozer View Post
    Anyone have a solution for this? Running constantly doesn't work for heals...
    The only solution at this point is to memorize the rotation (it's posted all over the internet) and put Sprint on your bar. You need to pre-cast Sprint before the ability comes out. If you have the rotation memorized, it should be easy to do.
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    Last edited by coffeerox; 10-23-2013 at 06:16 AM.

  2. #2
    Player
    Gozer's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    Gaz Ha
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by coffeerox View Post

    The only solution at this point is to memorize the rotation (it's posted all over the internet) and put Sprint on your bar. You need to pre-cast Sprint before the ability comes out. If you have the rotation memorized, it should be easy to do.
    I suppose that's a path at least. Unfortunately you might also run INTO an AE. Not as likely, but with a 15 min frustrating fight, I wish that the UX worked so it was more a challenging pure skill fight, and less a game of compensating and chance. Meh.
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  3. #3
    Player
    coffeerox's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Navi Swiftstrike
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Gozer View Post
    I suppose that's a path at least. Unfortunately you might also run INTO an AE. Not as likely, but with a 15 min frustrating fight, I wish that the UX worked so it was more a challenging pure skill fight, and less a game of compensating and chance. Meh.
    In that case, people are supposed to spread out and one common problem that I see is that people like to stand next to each other so when the WotL drops, it comes clumped together and becomes very difficult to run out. The way that it's supposed to go is that he targets 3 people/areas with 1 each. You're supposed to have an empty area to run to regardless of what direction you run in.
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  4. #4
    Player
    Menae's Avatar
    Join Date
    Oct 2013
    Posts
    239
    Character
    Menae Dulanis
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by coffeerox View Post
    In that case, people are supposed to spread out and one common problem that I see is that people like to stand next to each other so when the WotL drops, it comes clumped together and becomes very difficult to run out. The way that it's supposed to go is that he targets 3 people/areas with 1 each. You're supposed to have an empty area to run to regardless of what direction you run in.
    A really good option is actually to stack in p5 for plumes, and run out when it's is about to be cast. That way folks are already moving to an empty space and will dodge plumes. The only issues are if somebody starts moving late - they'll die - or if two people move too early and a third person doesn't but goes the same way - they will die too. Not something I'd suggest for DF groups, but like others have said, I'd suggest not doing DF groups at all and go with a pick up group from your server. At least you'll find out if they are worth playing with in the future.
    (1)

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