You really want that cast timer on bards eh? We're not WoW hunters, Stormrage![]()
You really want that cast timer on bards eh? We're not WoW hunters, Stormrage![]()
I just really hope they arent bold enough to give us just a direct damage decrease to all of our abilities. I mean, im staying positive and hoping maybe they just add some more mechanics that keep the class doing what it is doing, just a little bit more to think about and more of a challenge to play, but still just as rewarding. Even removing the shooting while moving would sound reasonable to me. Relax guys, remain positive. MMO changes keep the game exciting. Even the nerfs lol. Bards will still always have their place especially because of their utility. SE wont make them useless, and if they do, they will fix it.
Its not the damage that makes them so desired, its them being able to keep their peak damage and have 100% mobility. I personally don't think they'll touch the actual damage output, but just change something that'll impact mobility.I just really hope they arent bold enough to give us just a direct damage decrease to all of our abilities. I mean, im staying positive and hoping maybe they just add some more mechanics that keep the class doing what it is doing, just a little bit more to think about and more of a challenge to play, but still just as rewarding. Even removing the shooting while moving would sound reasonable to me. Relax guys, remain positive. MMO changes keep the game exciting. Even the nerfs lol. Bards will still always have their place especially because of their utility. SE wont make them useless, and if they do, they will fix it.
When all is lost,
All is in vain.
When Good and Evil,
Unite in pain.
Rivers of swords must join as one,
Only then shall the spell be undone.

This was stated. I'm not sure were people are getting "nerfs confirmed".
Bayohne:
"We currently feel that the bards are a little too strong due to the amount of damage they can do without being impacted that much from the fight."
Aannnnnnnddddddddddddddd what do you do when something is " Too strong? "
When all is lost,
All is in vain.
When Good and Evil,
Unite in pain.
Rivers of swords must join as one,
Only then shall the spell be undone.
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