Wow Shai, you have blown my mind. I looked at that list, and I was just shocked. I encourage everyone to click that link. Virtually everything people have been making threads about would have already been in the game by now if it weren't for the direction the dev team headed after the second player's poll.
I've posted it 1-2 other times around here. No one seems to actually click it and read through it.

I often feel if the game launched with all that content available at start (in near-perfect working order, mind you) then it would have had a much different impact on the players and reviews. It's sad to me that all that stuff was 4-6 months away from the release date. I have a feeling Tanaka's companies were going to be the meat & potatoes of this game (instead Guildleves seem to be).

Instead all that stuff got put on hold so we could have a new battle system. I'm not entirely against it and I understand why you'd want to fix a core game component before you add on to the game. I do wish sometimes, though, that some of that stuff had been put in before launch or before they decided to hold all real development on "future" content, because (aside from Chocobos & Airships) much of what the game really needed is listed in that post.

Yoshi-P has said most of it hasn't been thrown away (though Hamlet Defense may have been in exchange for these Quest Hubs, but I'm not entirely sure where I read that) and I assume once the battle is ironed out a lot of these systems that Tanaka had nearly finished before being put on the shelf will be implemented in a very quick manner - once they are sure it all works with the new battle & job systems.

So there's hope at least.