Quote Originally Posted by wonka11 View Post
Indicative of player skill/class. Paladins can't keep up with Warrior damage when the proper skill rotations are being used; especially if the paladin is attempting to hold agro on Titan and warrior is free to dps. I've parsed some pretty damn good damage running warrior and marauder against equally DL geared DPS. The idea that Paladins can keep up with the DPS of a warrior playing properly while maintaining agro on a monster is a fiction.

I'm still working on gear, but I want to get it to the 250 dps point I've seen some DPS geared Marauders dish out when off tanking.
...That's nice, I guess?

See, the actual point of the matter for me is, I don't actually give a rat's ass in the end what my actual DPS is, or a Warrior's. (the Titan example was only known to me because my healer friend I was on skype with at the time was looking at the numbers during the fight and shared them with me) My concern is singular, and it's "don't let my party die and do whatever I can to give my party the greatest possible chance of success". So should be the concern of every single tank that plays. So, any Warrior that wants to dick measure with "lol I hit harder than you" and similar statements? Um, good for you? You feel free to go and hit harder than me. Watch me care as my damage remains consistent and easily manageable while still tanking numerous mobs despite full DPS onslaught and holy spams from a WHM.