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  1. #1
    Player Shioban's Avatar
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    Simply;

    1.0 had better textures overall, but used a beastly amount of resources to run which was its big downfall.

    2.0 is optimised to run on a standard set of computers, this way more people can access the game, unlike its predecessor.
    Each un-necessary area was compressed or 'reduced' if it wasn't seen often or never seen in great detail, to afford more breathing room for development.

    It's as simple as that, the developers decided it was best to have a game everyone could access and THEN build ontop of and adjust the graphics afterwards for PC's more capable with a seperate DX11 client.

    ----------------------------------------------------------------------------

    Quote Originally Posted by Valaskor View Post
    Show me a DEV Response about what we are getting. Just because you are right does not mean we get an overall improvement. Which would be why i started a Thread about it in the first place. My faith in this Topic is diminishing real quick.
    It's planned for release February 2014, along with the PS4 'testing phase' for FFXIV:ARR.

    It was VERY easy to find this information on all the various interviews Yoshi-P has discussed this about.

    Nova Crystallis: You mentioned before that the next milestone after launch is the implementation of DirectX 11 support. How is this going to work with the standard client?
    Yoshida: First of all for DirectX 11, we’ll probably ask the players to download a separate client as it’s a totally different technology.
    http://www.novacrystallis.com/2013/0...naoki-yoshida/

    When will a DirectX 11 version be released?
    An update for players who wish to use a more graphically rich game client that utilizes DirectX 11 will be released sometime in 2014 according to Producer/Director Naoki Yoshida.
    http://www.bluegartr.com/threads/117...lm-Reborn-FAQs

    The team is going to work on the DirectX 11 client for PC together with with the PS4 version, so it will be released in early 2014 as well.
    http://www.dualshockers.com/2013/06/...nced-and-more/
    (9)
    Last edited by Shioban; 10-16-2013 at 09:40 PM.

  2. #2
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    Valaskor's Avatar
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    Quote Originally Posted by Shioban View Post
    snip ;--;

    Show me a DEV Response about what we are getting. Just because you are right does not mean we get an overall improvement. Which would be why i started a Thread about it in the first place. My faith in this Topic is diminishing real quick.

    Edit to your Edit : Thanks for the Links but as far as i can see he only admits Direct X 11 and a new Client (probably). I still don't see for a Fact that we get e.g. better Animation or Texture quality. Just because you are right does not mean they do every bit they can with this new techonology (happened in other games as well). It is like upgrading an engine and using none of the upgrades. And i fear that they'll do something like this.
    (0)
    Last edited by Valaskor; 10-16-2013 at 09:40 PM.

  3. #3
    Player Shioban's Avatar
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    Quote Originally Posted by Valaskor View Post
    : Thanks for the Links but as far as i can see he only admits Direct X 11 and a new Client (probably). I still don't see for a Fact that we get e.g. better Animation or Texture quality. It is like upgrading an engine and using none of the upgrades. And i fear that they'll do something like this.

    These are professionals, you have to remember that they were working to rework a game from scratch, making the game a feast on the eyes wasn't a Primary goal, but a Secondary one. A seconary goal they now have the time and freedom to expand upon.

    Animations won't be changing, the removal of the Inertia system was to avoid the 'Animation lock' and to improve ease of game play, they won't be changing this. I really am not going to find the developers response on this, but you can trust me that it won't be changing.

    Textures aren't indicative of the engine, you can scale texture accordingly. One of the planned additions for the DirectX 11 client is higher resolution textures, as most modern GPU's can afford more memory real estate for these textures than your 'Standard PC', DirectX 11 isn't needed for this, it's just something they're doing along-side it.

    Naoki Yoshida in game during the Alpha and beta stated on multiple occasions to us that they weren't happy with the graphics and wanted to improve on them in the future, they're a clever team but they do have limitations as I said before, they wanted a game that worked and that everyone could play, and now that it's done and released, they have the freedom to improve upon and release an update to brush up the graphics.

    This WILL (and or could) include;

    High Resolution Textures
    Light/Shadow Casting Improvements
    Particle System Improvements
    DirectX 11 Surface Shaders


    Stomping your foot and saying "I want this now" won't get you it, but it is planned and on it's way, just be patient you haven't got too long to wait.
    (3)

  4. #4
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    I hope you read my whole first post in which i clearly stated "i know that we are getting a DX11 version".

    And I don't want it "NOW". I understand that they did a total rework i'm not ignorant i don't expect them to ship the graphic patch 1 month after release (like many do for endgame content).

    It's just that i am worried about the Content of the Graphical overhaul !

    Quote Originally Posted by Shioban View Post

    This WILL (and or could) include;

    High Resolution Textures
    Light/Shadow Casting Improvements
    Particle System Improvements
    DirectX 11 Surface Shaders


    Stomping your foot and saying "I want this now" won't get you it, but it is planned and on it's way, just be patient you haven't got too long to wait.
    That's the reason why i started this Thread. It is such a tiny word : could. And i would like clarification on that. It's not that i am stomping "YOSHI TELL ME NOW WHAT WE WILL GET" its more of like an "Hey SE i am a bit curious and worried, what will the DX11 Patch bring along ?" Well and obviously the thoughts of the community about it.
    (0)
    Last edited by Valaskor; 10-16-2013 at 10:01 PM.

  5. #5
    Player Shioban's Avatar
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    Quote Originally Posted by Valaskor View Post
    I hope you read my whole first post in which i clearly stated "i know that we are getting a DX11 version".

    And I don't want it "NOW".

    It's just that i am worried about the Content of the Grahipcal overhaul !



    That's the reason why i started this Thread. It is such a tiny word : could. And i would like clarification on that. It's not that i am stomping "YOSHI TELL ME NOW WHAT WE WILL GET" its more of like an "Hey SE i am a bit curious and worried, what will the DX11 Patch bring along ?"
    They mentioned in the last live letter, that their lips were sealed on information about it as nothing was final and that we'd just have to wait for them to release more information in their own time, thats why I mentioned for you to just wait and abide your time.

    When the time is ready for them to release information on the DirectX 11 and Open GL PS4 version, they'll tell us.
    With an upcoming live letter, you could post a question asking about it there actually, that would be a good way to grab attention, because at the moment you're not going to get anything via the forum reps I don't think.


    The "I want it now" was in reference to the "I want information now, gimmie gimmie" not the update itself.
    And I only say that because they've already mentioned they're not providing information about it yet, that's all.

    http://www.youtube.com/watch?v=yjzSfsHVSfw

    Let's hope your question gets noticed and Yoshi spills some beans then. (pending he has any to spill)
    (3)
    Last edited by Shioban; 10-16-2013 at 10:09 PM.

  6. #6
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    Quote Originally Posted by Shioban View Post
    -snip -
    I am fine with that but atleast we can talk about our wishes and dreams can't we ? Like i wish a sooner response or like i want to tal kabout Belts and racial anmiations

    Edit : And good Idea. Done I've posted my question.
    (0)
    Last edited by Valaskor; 10-16-2013 at 10:05 PM.