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  1. #21
    Player
    Azazela's Avatar
    Join Date
    Sep 2013
    Posts
    95
    Character
    Kaptain Pancake
    World
    Odin
    Main Class
    Gladiator Lv 50
    Maybe they'll can the PS3 version in 2-3 expansion packs, and use PS4 as the lowest common denominator.
    (0)

  2. #22
    Player
    PerrythePlatypus's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Cid Bojangles
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Talligan View Post
    I hate to tell you this ... but these are the best animations I've seen for any MMO. It's the only one that has made humans look normal and not like some awkward person with a stick for a spine.
    animation=/= shaders and textures
    So exactly what is it you hate to tell him? czu your point is irrelevant
    (0)

  3. #23
    Player
    Talligan's Avatar
    Join Date
    Jul 2011
    Posts
    34
    Character
    Talligan Lonewolf
    World
    Coeurl
    Main Class
    Marauder Lv 46
    Quote Originally Posted by PerrythePlatypus View Post
    animation=/= shaders and textures
    So exactly what is it you hate to tell him? czu your point is irrelevant
    He said
    We all know that 1.XX had better Textures, Animation as well as certain little things
    To which I responded that you likely won't find better animations in any other mmo. "I hate to tell you this, but it's about as good as it's going to get". It's pretty self-explanatory.
    (0)

  4. #24
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    AAR has downgraded graphics compared to 1.X. I'll be more happy if they release a hi-res version of the client.
    (0)

  5. #25
    Player
    Fateatality's Avatar
    Join Date
    Oct 2013
    Posts
    13
    Character
    Fate Fatality
    World
    Behemoth
    Main Class
    Lancer Lv 47
    if PS4 is the lowest common denominator, and we all know it will, that in its own right might hinder the graphics for PC users, as we all don't want just ps4 port, i mean for some people ps4 will look same as pc, and lets hope there is noticeable differences , and some better cpu utilization implementations , but if there is no difference to ps4 version and PC dx11 version, then its clear what they chosen to do, and that once again il have mod the hell out of graphics to push it even further through 3rd party software and drivers, now what would stop them for pushing what graphics are like for MMO's, if they scale correctly, and use AMD mantle, sucks for Nivida users , then should even see more implementations for better graphics instead of use of DX11 API, as DX11 APi is bottleneck to what GPU's and CPU can do, as it most people should know DX11 is not great, future is mantle , metal on metal performance . well closer then anything MS has with DX11

    Mantle is a low-level API specification[2] developed by AMD as an alternative to Direct3D and OpenGL. Currently the only implementation is for AMD's GCN graphics processing unit architecture

    Up to 9 times more draw calls per second than comparable APIs by reducing CPU overhead.[3]
    More fine control over the hardware.[3]
    All hardware capabilities are exposed through the API.[3]
    New rendering techniques possible.
    Direct GPU memory access.
    Prevents CPU bottlenecks.
    Multithreaded parallel CPU rendering support for at least 8 cores.[4]
    No game developer reliance on existing AMD driver support release schedules. (potentially no or less bugs on release, much faster patching for GFX related errors)
    Due to bypassing of error-prone and inefficient abstraction, common technical difficulties like FPS drops, micro stuttering and texture corruption may be significantly less frequent or nonexistent.
    Substantial performance increase compared to high-level APIs such as DirectX and OpenGL
    (0)
    Last edited by Fateatality; 10-16-2013 at 11:47 PM.

  6. #26
    Player
    Shinalia's Avatar
    Join Date
    Nov 2012
    Location
    Limsa Lominsa
    Posts
    37
    Character
    Shinalia Durstian
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mythrella View Post
    Ewwwww, NO to visible belts!
    I have to disagree on this, the visible belts and the variety of them allowed the players to add a touch of personality to the character. I liked using the belt types that had all the pouches (you now see these integrated on DoL body pieces) on my CNJ/WHM so it looked like she was fully prepared with spell components and such (I'm an ex UO player, I still like the idea of using reagents to cast spells XD) compared to the simple ropes or sashes.

    That said, I don't blame the devs for doing away with the belts (it was one of the first changes in 1.x, in fact) because even with the gear that was originally available it never animated correctly. They simply never put the work in to verify that all belts worked with all outfits. So my awesome Batman utility belts always clipped through my darn robes, especially WHM AF.

    Thinking of animations, try to find video of a 1.x Roegadyn walking. Many body pieces, if you look at the base of their backs, animated as if they still have tails.
    (0)

  7. #27
    Player
    L33K's Avatar
    Join Date
    Oct 2012
    Location
    Narnia
    Posts
    87
    Character
    Miku Miku
    World
    Zalera
    Main Class
    Culinarian Lv 38
    overall looks pretty good for an open world mmo... but theres some angles that boobs are look liek polygons xD
    (0)
    Miku Miku ~ Aspiring MultiCrafter ~ Zalera

  8. #28
    Player
    Merph's Avatar
    Join Date
    Aug 2013
    Posts
    50
    Character
    Merph Stromgard
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Valaskor View Post
    ...beeing...
    (5)

  9. #29
    Player HunkyJimpjorps's Avatar
    Join Date
    Mar 2013
    Posts
    123
    Character
    The Chairman
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Evangela View Post
    AAR has downgraded graphics compared to 1.X.
    Well duh, now it actually runs on computers instead of melting them, I'm happy with the compromise
    (0)

  10. #30
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    SE wanted to target a MUCH LARGER group of people for FFXIV:ARR, this means not just the ps3 market, but also the casual gamer who does not have a nice gaming PC. Guess what type of PC the average casual player who plays FFXIV has?, well I can say its not a gaming computer and the sheer fact that many average non-gaming PC have to turn down everything to a minimum (making it essentially a PS3 version with more loaded on screen at one time). This is just as much of a reason as the PS3 as to why you see the changes made from 1.0 which was hard to run on a low end gaming PC (and couldn't be run well on a non-gaming PC).

    Also, further evidence that it is not 100% the ps3, if you go do research their are features left out of the PS3 version which are on the PC version (Focus target for example). If they were making everything the same and going by the limitations of the PS3 for everything focus target and other things would not exist in the game currently.
    (0)

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