What does he mean by "Implementation of a population cap for each field."???
What does he mean by "Implementation of a population cap for each field."???
Something tells me they are freaking screwing up again with this one, If im to read it right it means you wont be able to zone into a "full" area. Probably will zone you back into previous area and state that area is too full. Maybe channels but i can see big bugs with that if your ina group or looking for a group... might end up being more of a pain...
Probably assumptions, but if im right... gg bots will fill up half those spaces. *rubs head*
And the forums are going to be very pissed off, lets hope im wrong.
Last edited by ArcheustheWise; 10-11-2013 at 04:09 PM.
I fear the worse aboutr this tooSomething tells me they are freaking screwing up again with this one, If im to read it right it means you wont be able to zone into a "full" area. Probably will zone you back into previous area and state that area is too full. Maybe channels but i can see big bugs with that if your ina group or looking for a group... might end up being more of a pain...
Probably assumptions, but if im right... gg bots will fill up half those spaces. *rubs head*
And the forums are going to be very pissed off, lets hope im wrong.
in GW2, they have what they call "Overflow" which is exactly what you meant, I am also hoping it wont be the case since I remember back when I was still playing (GW2) that theres a certain zone there wheres its always full of people and you gotta queue up for a long time just to kill a monster (Jormag) that spawns in that certain area.Something tells me they are freaking screwing up again with this one, If im to read it right it means you wont be able to zone into a "full" area. Probably will zone you back into previous area and state that area is too full. Maybe channels but i can see big bugs with that if your ina group or looking for a group... might end up being more of a pain...
Probably assumptions, but if im right... gg bots will fill up half those spaces. *rubs head*
And the forums are going to be very pissed off, lets hope im wrong.
BTW, is it really a 6 hr maintenance? geez, its thanksgiving and all (no work, no school) and they give us a 6 hr maintenance...
I really hope they don't do something this retarded. That will ruin the experience for other people so much.
Not only will some people not be able to do the behe/odin fates, but what about other people that are just trying to get into those zones to level or gather. so dumb.
Some gathering points only spawn at certain times so they may hinder some people from actually getting those items.
I'm late to the party, but what this means is this:
Each zone will have a cap population, so for example Behe spawns, and Coerthas is set to allow only 400, 500, maybe 700 people on it at once. Once that number fills, others cannot zone it, they'd be bounced back.
This was a feature they used in FFXI, and the cap was 700 for all areas if I recall.
I really hope you're wrong on this. If so, it is a horrendous mistake on the part of SE.I'm late to the party, but what this means is this:
Each zone will have a cap population, so for example Behe spawns, and Coerthas is set to allow only 400, 500, maybe 700 people on it at once. Once that number fills, others cannot zone it, they'd be bounced back.
This was a feature they used in FFXI, and the cap was 700 for all areas if I recall.
Hopefully they've entered the 21st century and are just implementing zone channels, rather than some idiotic hard cap on the population of a zone.
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