
This is exactly my worry. It's kinda exciting to have to learn your hate as an Archer. At the moment, it's what helps separate good and bad archersI'm not sure what to think of the proposed enmity/hate meter. On one hand I think it shall be very interesting to see how you are parsing against a mob - for the purpose of say holding back an attack if your hate gets too near the tanks. However, the other side of that is I don't want things to be too easy.
Not a complaint, just an observation, as long as there is still a challenge I'm a happy man.
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