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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Grundy View Post

    I have one question though - if stat allocation is class / job dependent, will said stat allocation change when I change class or job?
    Good question, I'm assuming each class will have their own allocation chart, so when you switch to another class your stats from when you last used that class are saved. That would be the smart thing to do, to me at least.
    (2)

  2. #2
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Grundy View Post
    I have one question though - if stat allocation is class / job dependent, will said stat allocation change when I change class or job?
    That was exactly the first question that jumped to my mind when reading the explanation...

    ??

    R
    (0)

  3. #3
    Player
    Ilethius's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    263
    Character
    Ilethius Tarraban
    World
    Moogle
    Main Class
    Marauder Lv 6
    Looks good to me, happy there looking at the retaining skill bars for each class, stoked there looking into jobs and party based play more.
    (1)

  4. #4
    Player
    Radaghast's Avatar
    Join Date
    Mar 2011
    Posts
    257
    Character
    Valkyra Gratia
    World
    Excalibur
    Main Class
    Fisher Lv 33
    All those changes are going to take a very long time to see fully implemented. Looks like FFXIV re-release is next year.
    (0)
    Where the horsebirds at?!

  5. #5
    Player
    Altano's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Ceiro Zostersias
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Radaghast View Post
    All those changes are going to take a very long time to see fully implemented. Looks like FFXIV re-release is next year.
    I'd agree and speculate FFXIV PS3 Q1 2012
    (0)

  6. #6
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Radaghast View Post
    All those changes are going to take a very long time to see fully implemented. Looks like FFXIV re-release is next year.
    I don't think they said they want this game to be up and ready before it become 1year of release. but yes the game wont be good to PS3/P2P
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  7. #7
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Dungeons
    Dungeons, the proving grounds for parties, will be released in 1.18. We will be implementing two types to begin with, with future updates to usher in additional maps and battle concepts.
    This content takes the form of raid missions in which players slash and burn their way through a labyrinthine area before finally squaring off against a formidable final foe. Dungeons are intended to push teamwork to the limit, and players can expect a level of satisfaction (and spoils!) befitting the challenge.

    To coincide with the addition of dungeons, a number of actions and skills will receive tweaks ahead of time, the details of which will be released at a later date.
    Just two? what about the thrid one? xD
    (0)

  8. #8
    Player
    Grundy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    274
    Character
    Solomon Grundy
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Starlord View Post
    Just two? what about the thrid one? xD
    I think he is referring to the 30 cap and 50 cap dungeons, not the number of dungeons - I think most people agree there will be one dungeon for each City-State.
    (1)

    Abyss: Welcome to a Higher Quality of Nerding™

  9. #9
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    And, come to think of it, I didn't read anything about the stamina bar... Shall we assume it will stay?
    (1)

  10. #10
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    I don't get why they aren't just removing the physical level. Or did I mis-read something? It sounds like they're merging the two and effectively giving you a physical level for each class. But you already have your class rank, just base the point allocation off that and remove physical levels altogether.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

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