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Thread: The Monk Temple

  1. #691
    Player
    Almalexia's Avatar
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    Mar 2011
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    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Riot55 View Post
    Yes.

    You will want to eat ACC food by turn 4 (or meld some more ACC) but you will be fine until then.

    Refer to this thread for a BC loot table. Unfortunately, MNK body is undocumented and is very likely turn 5. The rest of the Striking set is accounted for.

    You can use this chart to compare MNK gear. Keep in mind that it doesn't weigh accuracy as a damage stat, and I don't yet understand how skill speed is weighted. It's a good guideline nevertheless.
    (0)

  2. #692
    Player
    Onyxys's Avatar
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    Aug 2013
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    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Killed Titan hard 2 times in a row
    (0)
    Last edited by Onyxys; 10-07-2013 at 09:30 PM.

  3. #693
    Player
    Traison's Avatar
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    Aug 2013
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    62
    Character
    Syhril Lahnia
    World
    Famfrit
    Main Class
    Pugilist Lv 60
    So I have a question. Its obvious you keep Demolish(DS) up, but I am conflicted about ToD and Fracture(Fct.)

    I know that before a certain amount of skill speed you cannot keep up DK+Twin Snakes(SN) and keep up all 3 dots, you have to choose between one or the other, or let the buffs fall for a few seconds.

    The question is, which dot is best to use (ToD vs Fct) in terms of TP management and Damage. Maybe I have it all wrong but if someone could help me with this I would be thankful.

    Also I am a bit confused about weaving Impulse Drive into my rotation. Is this a high Skill Speed option only? Is it actually necessary to compete with others DPS?
    (0)

  4. #694
    Player
    kukurumei's Avatar
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    Mar 2011
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    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Lux_Rayna View Post
    Its not. You keep saying this but its not. The only thing I haven't done is coil. Everything from noob dungeons to Titan HM (ive cleared Titan, no unnecessary hits) I can bootshine everything with no problem.

    EDIT: Ive *never* ever ever been hit using bootshine. So I have a hard time understanding why you keep thinking its a liability.
    Those 2 sentences don't go together at all! You can make a point for some areas, but that sir, is truely truely false.

    Titan HM is probably one of the runs that flank is the best freaking decision in the world. Not only do you have a higher chance of dodging plummes(much much much higher), you also dodge table flip, and freaking #@! stone encloser (because he will likely landslide people focused on saving members).

    Titan HM -------->flank 90% Mnks that run that will agree.

    I was parse with another mnk in Titan TM, and I was the DK-er (while the other mnk was the DK benefit thus Boot).

    I Parsed on average about 5potency less then the other mnk despite having almost completely different rotation, because he had more dodging while I was on spamm-a-thon.

    The only soft(not gear) dps check is titan's heart phase, and that's more a team work(get your members out of stone) then any rotational DPS race.

    In fact 1-2-3 is probably even more important in Titan HM then anything. Everyone has to play perfectly. Everyone. Its unforgiving. You have to be dodging at all times. In fact, you shouldn't even think about rotation in phase 5! You have to know which row of eggs dropped last.

    If there was ever a run where, simple mnk run wins over complicated mnk, it's Titan. He will make you loose GL so many times and punish anyone so brutally, it's 90% environmental 5% damage 5% pure luck.
    (0)
    Last edited by kukurumei; 10-07-2013 at 11:31 PM.

  5. #695
    Player
    David1c's Avatar
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    Aug 2013
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    6
    Character
    David Carriere
    World
    Adamantoise
    Main Class
    Pugilist Lv 50

    Materia

    Question about 2 star HQ gear.

    Why is it that people dont socket Strength materia in the gear as a priority?

    Is it because caps are involved? If so, is there a good database explaining that?
    (0)

  6. #696
    Player
    Subucnimorning's Avatar
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    Aug 2013
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    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Actually I would argue moving from flank to rear on Titan hm is beneficial since you will already be moving when weight or landslide is coming which makes things easier. Plus the fact you are maximizing dps. Shorter that fight is, less chance for mistakes.
    (0)

  7. #697
    Player
    Subucnimorning's Avatar
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    Aug 2013
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    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Traison View Post
    I know that before a certain amount of skill speed you cannot keep up DK+Twin Snakes(SN) and keep up all 3 dots, you have to choose between one or the other, or let the buffs fall for a few seconds.
    This is false. Do demolish then fracture then a normal rotation followed by touch. That is only one spared global per GL restack. I don't remember any level where I couldn't spare one global each time.

    Also I am a bit confused about weaving Impulse Drive into my rotation. Is this a high Skill Speed option only? Is it actually necessary to compete with others DPS?
    I only use ID if something needs to die fast and tp is non issue or it's the very end of the fight (like on the nodes in turn 2) and refreshing dots is out of the question due to low hp left. But you can use ID at any level fear you just can't do three ID per GL refresh only 1-2.
    (0)

  8. #698
    Player
    kukurumei's Avatar
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    Mar 2011
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    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Subucnimorning View Post
    Actually I would argue moving from flank to rear on Titan hm is beneficial since you will already be moving when weight or landslide is coming which makes things easier. Plus the fact you are maximizing dps. Shorter that fight is, less chance for mistakes.
    Mistake is a wipe though. It's not how many dps you put out, because it's miniscule comparatively to the whole fight. It's how many people live to heart phase, and then after heart phase, how many live to continue the fight (if you don't have enough dps to get people out of being enclosed in gaol, you wipe).

    And 80% you will not be table flipped unless you're melee heavy (which usually don't happen) so almost all the time it will be a 180 titan on landslide. And weight of the land, he only does 1 flank variations until last phase, meaning you cut through from flank to flank ( doable even with insane lag)

    In Titan, you're not a mnk, you're a melee damage dealer. They could care less what you do, as long as you continue the fight.

    A dead member before heart phase is unecceptable, a dead member after heart phase is costly. You can be pushing daisies as long as you're not dead.

    Titan is not a place to play hero, anyone that has run it will know it for truth.
    (0)
    Last edited by kukurumei; 10-08-2013 at 12:13 AM.

  9. #699
    Player
    Subucnimorning's Avatar
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    Character
    Blue Lightt
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    Behemoth
    Main Class
    Dragoon Lv 70
    If you aren't going to be hit regardless you should be maxing dps, yes? You seemed to miss that point.
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  10. #700
    Player
    kukurumei's Avatar
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    Mar 2011
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    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Subucnimorning View Post
    If you aren't going to be hit regardless you should be maxing dps, yes? You seemed to miss that point.
    What kind of arm chairing is that?
    (0)

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