Quote Originally Posted by Rentahamster View Post
Then all you have to do is make it so that you DON'T have to do it 1000 times.

All the devs have to do at a fundamental level is to design a crafting process that is fun and engaging. Simple, yet deep.

Then, normalize the SP gain and time expenditure so that any sustained crafting activity with the intent of "grinding" usually amounts to somewhere around 10K SP per hour without having to rely on lame crutches like "fatigue" in order to artificially constrain players.

5k SP per hour if you suck


edit: of course when you hit level 43 or so you have less and less high level recipes, but then again you can theoretically make anything from level 40, sooo guess theres no rush to level past 44 or so.
10k SP per hour on average

15-20k SP per hour if you're good.


Problem solved.

uhhhh its kinda already that much or more, i can get 600 to 750 per synth for decent synths, lets say it takes 2 minutes if its tricky, thats like 20k per hour. maybe yall need to do harder synths.
Though regardless id still say it isnt the most entertaining thing in the world, but then again its not that bad. Honestly the most entertaining thing is when your high level, and your like oh, i can make that, and you make the items you want.