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  1. #15
    Player
    Jediman's Avatar
    Join Date
    Jul 2011
    Posts
    241
    Character
    Masterdarkjedi Cerberus
    World
    Ragnarok
    Main Class
    Arcanist Lv 46
    Quote Originally Posted by Jayded View Post
    The tanks in this game have the tools to hold agro, even if DPS are going full out on different mobs. The tools are there. Most tanks are just plain bad. Sorry to say it. Now, you shouldn't be required to keep agro on different DPS targets, that's a problem with DPS, but you can. This means if your DPS aren't derping that it's even an easier job for the tank. Agro is no issue in this game, I don't understand why there are so many bad tanks.
    You have no idea what your talking about "Most tanks are just plain bad" how are you defining this are you talking about 5+ mobs coming at pld and you suspect the tank to flash all and get hate and before that any dps attack any mob and its tank fault?

    Tanks Setup What I do:

    1. Pre-pop Fight or Flight
    2. Shield Lob 1 mob if I am pulling them back or running in and Flashing
    3. Spirits Within if only 1 mob is near, Circle of Skorn if mobs are stacked
    4. Flash
    5. SW main target if I used CoS prior, CoS if I used SW prior
    6. Flash
    7. Possibly Off GCD Defensive CD
    8. Fast Blade main target
    9. Savage Blade main target
    10. Rage of Halone non-main target
    11.Flash
    (1)
    Last edited by Jediman; 09-29-2013 at 02:51 AM.

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