Quote Originally Posted by Soukyuu View Post
What dungeons need is a harsh penalty for experienced players leaving the moment they see the "one or more players are new to this instance" message. I had multiple tanks leave the moment we entered before even having one battle, because apparently, giving a few hints in chat is too stressful. Just confirms what I was saying about the players.
That confirms also what I said in the OP, which is its a terrible idea to lump casuals with Elite. Things like that happen, self entitled Elitists see that message and instantly quit. Or you'll as you always do saying "Party of blah blah, looking for blah blah -MUST KNOW FIGHT-" messages being spammed. Can hardly get into something new unless I do it first with my FC because of the Elitists not wanting anything to do with casual/new players. Which is causing yet more rifts in the player base, because of how simplistic the leveling is, causing nobody to know their job. It's an endless spiral downwards.