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  1. #51
    Player
    Ruminate's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Demi Fiend
    World
    Diabolos
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Appleh4x View Post
    I'm implying that it (Convalescence) helps more because WARs already get healed for more from Wrath stacks and the higher HP pools, so stacking on that goes further than with PLD. I'm not talking self heals; all outside heals. Inner Beast technically has no cooldown, and I've used it twice in a row on more than one occasion where the healer was either out of mp, dead from stupidity or a mistake, or just paralyzed.
    20% damage reduction + 20% more healing gives better healing efficiency than 20% more healing + 15% more healing.
    ....and thats ignoring the fact that the PLD's version is actually 10% stronger.

    If you cannot use it once every GCD, then it technically does have a cooldown. The cooldown is variable, but it still has a cooldown.
    And using it twice in a row sounds great, except the PLD's cooldowns last longer than 2 GCDs.
    (0)

  2. #52
    Player
    Blazn's Avatar
    Join Date
    Aug 2013
    Location
    limsa... FUK that place
    Posts
    169
    Character
    Blazn Pyro
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Furious View Post
    Your healers are wrong. Paladins take significantly less base damage than warriors and have significantly more damage-reducing cooldowns than warriors. For warriors to begin to approach paladins, they need either more mitigation or they need an increase to healing received (which is still a less desirable mechanic to reducing incoming damage).
    So they are wrong about the amount of spells they use? I question your intelligence due to your comment. Also pre coil warriors self heals all but bridge the gap in mitigation. Of course you probably ignored the part of my last post saying everything but coil, but it's normal for people to read half a post and instantly reply even though you are going to be incorrect due to being ignorant about the full point of the post.
    (1)

  3. #53
    Player
    Appleh4x's Avatar
    Join Date
    Jan 2013
    Posts
    335
    Character
    Aka Kitsune
    World
    Goblin
    Main Class
    Marauder Lv 51
    Quote Originally Posted by Ruminate View Post
    20% damage reduction + 20% more healing gives better healing efficiency than 20% more healing + 15% more healing.
    ....and thats ignoring the fact that the PLD's version is actually 10% stronger.

    If you cannot use it once every GCD, then it technically does have a cooldown. The cooldown is variable, but it still has a cooldown.
    And using it twice in a row sounds great, except the PLD's cooldowns last longer than 2 GCDs.
    You say it like PLD has static 20% more damage resist which isn't true at all. WAR also has damage mit abilities, that albeit aren't AS good, but they fill in that gap between 20%. Parry rates and amount of damage negated from parry are also much higher with WAR because my strength and VIT are both very, very high. PLD STR is kind of useless and they basically have wasted points in Piety. All this + the huge amounts healed from inner beast all add up to damage mitigation equaling out between the two, or even being in WAR's favor with scholars and stoneskin happy WHM.
    (0)
    Last edited by Appleh4x; 09-25-2013 at 11:06 PM.

  4. #54
    Player
    Ruminate's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Demi Fiend
    World
    Diabolos
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Appleh4x View Post
    You say it like PLD has static 20% more damage resist which isn't true at all.
    Wait, stop right there. Do you know what Shield Oath is?
    (2)

  5. #55
    Player
    Azostar's Avatar
    Join Date
    Sep 2013
    Posts
    33
    Character
    Azo Eister
    World
    Cerberus
    Main Class
    Machinist Lv 60
    If what you guys are saying is right it just sounds like people are just getting bad Warrior tanks, it's also possible to prevent damage if you know boss tactics using buffs like Foresight, then heal it back up using inner beast.
    (0)

  6. #56
    Player
    Sentinel's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Sentinel Guardian
    World
    Ultros
    Main Class
    Gladiator Lv 50
    To OP,

    I would suggest rolling Paladin, the AF armor can be used by both War and PLD so once any relevant fixes for WAR are in, you can pick the war back up and not have to do a lot more to gear him.
    (1)

  7. #57
    Player
    Appleh4x's Avatar
    Join Date
    Jan 2013
    Posts
    335
    Character
    Aka Kitsune
    World
    Goblin
    Main Class
    Marauder Lv 51
    Quote Originally Posted by Ruminate View Post
    Wait, stop right there. Do you know what Shield Oath is?
    Basically defiance, but mit instead of HP and 5% less; cancels out if you do sword oath. It's still a dynamic activate
    (0)

  8. #58
    Player
    Fenwick's Avatar
    Join Date
    Jul 2012
    Location
    Limsa Ul'dania
    Posts
    215
    Character
    Fenwick Fuerlas
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Azostar View Post
    If what you guys are saying is right it just sounds like people are just getting bad Warrior tanks, it's also possible to prevent damage if you know boss tactics using buffs like Foresight, then heal it back up using inner beast.
    I wouldn't say this is incorrect but there is more to it, while WAR isn't impossible for endgame content, it can certainly use a buff to bring it on par with PLD. If someone messes up whether it be healers or the tank itself (or DD in some fights), it's a bit more punishing for WAR.

    There is a lot less room for error.
    (0)

  9. #59
    Player
    Eclipsed's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Ezariel Bayne
    World
    Faerie
    Main Class
    Miner Lv 72
    I have leveled and geared War, Pld, and Brd to 50 since launch.

    If endgame is your goal :

    Tank : PLD hands down, WAR is just unwanted and far less viable as a tank.

    DPS : BRD, DRG, BLM (possibly SMN). There are a million DRG's and BRD's though so I would suggest one of the dps casters.

    Healer : Both are needed and viable, choose whichever appeals to you the most.

    Those are pretty much the best options. My choice for 8 man min/max raid group comp at this point : PLDx2, BRDx2, BLM(or SMN), DRG, WHM, SCH.
    (0)

  10. #60
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Blazn View Post
    Also pre coil
    see that's the thing

    pre coil they're fine, the only fight with a notable difference pre-coil would be titan hard, his mountain busters require a little more work from healers when using a warrior instead of a paladin

    but you've still got an inner beast ready for every single one, so the gap isn't that wide

    the problem is when you realize the game doesn't end at titan hard.

    people predicted this when looking at paladin and warrior skill sets - warriors are good, possibly better for easy content

    paladins are better for progression

    to any player with aspirations of raiding, that means you play paladin

    to any player that doesn't want to see coil before they start nerfing the early parts in patch 2.2, that means play warrior
    (2)

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