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  1. #71
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by nimrod View Post
    SPOILER: Turn4 with a warrior in the group: http://www.youtube.com/watch?v=nukLMcgfc8U /SPOILER
    you're actually maintanking turn 4

    "adds" aren't the main source of damage there, that first dreadnought with 4 stacks is, and then the double dreadnought

    I don't think anyone was arguing that coil isn't possible with 1 war 1 pld, it's the 2x war vs 2x pld you should be looking at

    things are -much- easier with 2 paladins when compared to 2 warriors, but yeah 1 war can work - they just don't tank the harder hitting mobs

    the warrior is the OT in your video, he grabs the little guys, the paladin grabs the hard hitting things
    (0)

  2. #72
    Player
    nimrod's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Nimrod Dragneel
    World
    Odin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Vmage View Post
    SNIP
    Well knight and soldier with 2 adds are also "hard" hitting in that regards.
    Sure PLD tanks at that video the dreadnauts, the Warrior put way more DPS out in those phases as an offTank as PLD could do. I can´t judge about 2 PLDs, guess its not really easier cause u have the dmg loss from having 2 of them in.
    I guess "undergeared" it will be sure easier to manage the first two turns, but with "decent" gear for that instance its easy to roll both a PLD and a Warrior. My argument was about rolling a Warrior is also good... some ppl are saying warrior would be trash and thats not the case at all in the moment for endgame or even before that warriors can Solo tank everything plds can if played right.
    (0)

  3. #73
    Player
    Zakalwe's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Lapsed Pacifist
    World
    Adamantoise
    Main Class
    Botanist Lv 51
    Quote Originally Posted by Azostar View Post
    Thanks for the discussion guys, decided to level PLD after all, for the current better tanking, and it will also benefit warrior tank. Will probably level up MNK at some point too for the skills but that'll be a while off.
    Excellent idea. I think it is good to have both tanks (will resume soon leveling warrior), as this is an mmo after all and I'm sure each will get visited in turn by the buff stick and nerf bat and will each have their own turn as flavour of the month.
    (0)

  4. #74
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Blazn View Post
    Done everything but coil and i have 0 issues tanking or getting in groups. While my damage taken is greater than a paladins most my healers agree they aren't healing that much mmore than a paladin, warriors require much more skill and timing of CD's to get the job done though. Also Yoshi is hinting at buffs for the warrior in 2.1
    Coil is where it makes a difference so doing everything but Coil means nothing when talking about Coil.
    (0)

  5. #75
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Eclipsed View Post
    I have leveled and geared War, Pld, and Brd to 50 since launch.

    If endgame is your goal :

    Tank : PLD hands down, WAR is just unwanted and far less viable as a tank.

    DPS : BRD, DRG, BLM (possibly SMN). There are a million DRG's and BRD's though so I would suggest one of the dps casters.

    Healer : Both are needed and viable, choose whichever appeals to you the most.

    Those are pretty much the best options. My choice for 8 man min/max raid group comp at this point : PLDx2, BRDx2, BLM(or SMN), DRG, WHM, SCH.
    Most groups don't want melee DPS. Dragoons and Monks are left in the cold.
    (0)

  6. #76
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Appleh4x View Post
    It isn't, the same way Defiance isn't. It's a buff that stays active until disabled by something, but you still have to activate it.
    You have been wrong about almost everything you've posted in this thread.

    20% damage reduction is a far more effective skill than 25% more HP with a variable 15% increased healing.

    20% reduction works, effectively, as 25% more HP and 25% increased healing received. Under ideal circumstances it will take 8.6% more healing to heal a warrior to full health (i.e. sitting on 5 stacks of wrath) than it will take for a PLD.

    Once you add convalescence into the mix for both WAR and PLD, it changes dramatically. Under convalesence a PLD will require a whopping 20% less healing to top off because the effective increased healing from shield oath and the convalesence buff stack multiplicatively rather than additively.

    Aside from that, your numbers for Inner Beast sound like nonsense.
    (0)

  7. #77
    Player
    oda's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    74
    Character
    Oda Stillwind
    World
    Balmung
    Main Class
    Samurai Lv 70
    Folks need to remember that CoB is not a very good measurement of class performance as there is an entire raid-tier missing from the game. CoB is not balanced for characters wearing ilvl 70 gear. Maybe once people start getting full sets of AF2 we can make a better assessment.
    (0)

  8. #78
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Appleh4x View Post
    I'm implying that it (Convalescence) helps more because WARs already get healed for more from Wrath stacks and the higher HP pools, so stacking on that goes further than with PLD. I'm not talking self heals; all outside heals. Inner Beast technically has no cooldown, and I've used it twice in a row on more than one occasion where the healer was either out of mp, dead from stupidity or a mistake, or just paralyzed.
    And PLDs being healed get more effective health per point of heal because they have more passive defense, meaning that the gain from convalescence is equally multiplicative. In fact, I'm not even sure that the healing bonus from convalescence IS multiplicative with warrior healing received, while it definitely is with pld defenses. Also, since it is a paladin ability after all, and paladins get improved convalescence, we get 30% healing from it where warriors get 20%.

    Quote Originally Posted by oda View Post
    Folks need to remember that CoB is not a very good measurement of class performance as there is an entire raid-tier missing from the game. CoB is not balanced for characters wearing ilvl 70 gear. Maybe once people start getting full sets of AF2 we can make a better assessment.
    This is irrelevant; what people are supposed to be doing has no bearing on what people CAN do. When you are pushing hard content, you don't compare classes as they "should" be when the content is less hard. PLD tanks are better when content is hard; they take less damge and more effective healing, and have better cooldowns. The only, ONLY circumstance where you WANT to take a warrior over a pld right now is if damage, and more specifically aoe damage, is the factor in winning the fight. Yes, it can be done with warrior to a point; that is not the discussion at hand. In terms of competitive play, the balance point that matters is what people can do, not what they should be doing.
    (0)
    Last edited by Furious; 09-26-2013 at 01:54 AM.

  9. #79
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by oda View Post
    Folks need to remember that CoB is not a very good measurement of class performance as there is an entire raid-tier missing from the game. CoB is not balanced for characters wearing ilvl 70 gear. Maybe once people start getting full sets of AF2 we can make a better assessment.
    So, let me get this straight.

    PLD can main tank pretty much everything in ilvl 70 gear without much trouble (with the exception of Turn 5, but even then).
    All the DPS can hit the DPS threshold requirements to kill bosses in ilvl 70 gear.
    The healers can do enough healing to easily handle incidental raid damage and keep up the MT (when it's a PLD).

    But, we should wait till ilvl 80 gear comes because then it will that might make WAR more viable?
    (0)

  10. #80
    Player Trife's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    Trife Darkheart
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by neizero View Post
    Pld are way easier to heal and they have better cd's. Just suck it up and play pld for now until they fix war. You can MT titan as war just fine btw, but in coil you are really making life dificult for the group.
    This attitude is everything that's wrong with this community...

    "It's too hard with WAR pout, pout. So sad it's not even funny. I don't get this mentality with gamers nowadays that, if it isn't easy, it's not worth their time.

    I'm sure it's very possible with WAR, just takes a different strategy or maybe more thinking, (I know, I know, booo to thinking!).
    (2)

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