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Thread: The Monk Temple

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  1. #1
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Vydos View Post
    snip

    Meditate: - Locks the timer on monk related buffs/stance until the next strike. Effect of meditate last for x amount of seconds (Disengages auto-attack like ARC/BRD bind) snip.

    I have seen a lot of ideas for buffing monk around the forums, from changing GL buff timer, to changing our shoulder tackle to no stun and GL refresh. But your idea is HANDS DOWN, the best I have seen yet. I really hope you keep advocating for this and get other people to advocate for it as well. That skill would single handedly fix ALL monk problems.
    (1)

  2. #2
    Player
    Akumara's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Aku Mara
    World
    Gilgamesh
    Main Class
    Pugilist Lv 21
    Quote Originally Posted by Ephier View Post
    I have seen a lot of ideas for buffing monk around the forums, from changing GL buff timer, to changing our shoulder tackle to no stun and GL refresh. But your idea is HANDS DOWN, the best I have seen yet. I really hope you keep advocating for this and get other people to advocate for it as well. That skill would single handedly fix ALL monk problems.
    But how does this fix taking 9 globals to get to GL3 and actually being competitive in DPS?
    (0)

  3. #3
    Player
    xRitzx's Avatar
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    Aug 2013
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    231
    Character
    Ritz Blitz
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Akumara View Post
    But how does this fix taking 9 globals to get to GL3 and actually being competitive in DPS?
    You only have to build GL3 one time in a boss fight instead of a dozen or whatever because the boss becomes invincible or you have to dodge AOEs.
    (0)

  4. #4
    Player
    Vydos's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    865
    Character
    Ronberku Vantarius
    World
    Balmung
    Main Class
    Gladiator Lv 93
    Quote Originally Posted by Akumara View Post
    But how does this fix taking 9 globals to get to GL3 and actually being competitive in DPS?
    Honestly, I find this a good thing to have as a monk. We have less chances to instantly pull hate away from the tank by going all in from the start. The issue that most people seem to have is simply that we keep losing our GL and other buffs due to boss mechanics. Other classes deal lots of damage due to off-GCD buffs that buffs their damage.

    While monks have a constant buff on us. But it keeps being resetted which is more annoying than working to GL3 at the start. Which honestly doesn't take that long.
    (2)
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  5. #5
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Akumara View Post
    But how does this fix taking 9 globals to get to GL3 and actually being competitive in DPS?
    There's nothing wrong with the build up DPS, I like the acceleration feel I get when playing monk. Also, you can reduce the 9 GCD's down to 3 if you use perfect balance, and depending on how this meditate skill would be balanced, you shouldn't have to build your GL stacks back up again.
    (0)
    Last edited by Ephier; 09-25-2013 at 01:53 AM. Reason: spelling error

  6. #6
    Player
    Karilan's Avatar
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    Aug 2013
    Location
    Uldah
    Posts
    9
    Character
    Karilan Black
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    (post was too long)
    2. I notice that True Strike is recommended in the second rotation instead of refreshing Twin Snakes buff. However, when I try this, my buff wears off at the start of my third rotation, meaning that my first and second skills of my third rotation are NOT getting the benefit of that 10% extra damage. So what I'm wondering is what is better? Using Twin Snakes always for 10% extra damage on 2 skills that would otherwise miss it, or work True Strike into second rotation for 10 potency. Wouldn't 10% damage on 2 skills be worth more in the long run?
    Another thing I wonder with this is do I need more skill speed? Is everyone elses Twin Snake lasting for 2 full rotations?
    (0)