So OP you think upping our damage will help damage mitigation your logic is nonexistent
So OP you think upping our damage will help damage mitigation your logic is nonexistent
yea and yet another one that dont listen to us, Paladin and Warrior are within 5% of each other damages numbers but a paladin can and will not only have a better EHF then us they will only get better the harder the bosses hit, as it stands now, a 20k hp Warrior will still be nothing beside a 6k hp Paladin, and then two reasons for this is
1) bosses hit us to hard
2) healers cant heal us back up to full hp even with our own "uber heals"
so yes we might not get one shotte with 20k hp but the fight wont last long. what you keep saying is we have self heals, but 900 hp every 20 sec is not close to a boss who hits you for 1 time in Titan HM or Coil they hit you for 2k+
PS. what i dont get is how can you not se the fault in your own so called "logic"
wait lol so you go for str. gear like armor and so on? what is you magic def. and physical def.? what is you parry at ohh and how much hp do you have when you tank lets say Titan HM or Coil? if we talk about the 30 stat you get as an option, that dont = 3x the damage of a paladin, but hey if you do that much damage you even out dps bard and monks, i think il call this BS and keep you assumtion for yourslef or show me a parse of you as tank, and the other dps numbers to and then show me a parse of a paladin as tank and the other dps damage numbers...
That guy has already been proven to be a liar before.wait lol so you go for str. gear like armor and so on? what is you magic def. and physical def.? what is you parry at ohh and how much hp do you have when you tank lets say Titan HM or Coil? if we talk about the 30 stat you get as an option, that dont = 3x the damage of a paladin, but hey if you do that much damage you even out dps bard and monks, i think il call this BS and keep you assumtion for yourslef or show me a parse of you as tank, and the other dps numbers to and then show me a parse of a paladin as tank and the other dps damage numbers...
The Paladins I've seen DPS about 60. lol They spam the same combo over and over again for hate. about 140 DPS not counting Fracture DoTs. I had a Paladin practically drooling over my DPS and he was in AF +1 and I'm in level 70.
I go for both ViT and STR. VIT stacking I've decided is the wrong strategy. It's a Mana waster and a DPS killer, and WARs who stack Vit have sucky Self heals and can't stay up without cure bombs. I use a mix of VIT and STR accessories and do much better.wait lol so you go for str. gear like armor and so on? what is you magic def. and physical def.? what is you parry at ohh and how much hp do you have when you tank lets say Titan HM or Coil? if we talk about the 30 stat you get as an option, that dont = 3x the damage of a paladin, but hey if you do that much damage you even out dps bard and monks, i think il call this BS and keep you assumtion for yourslef or show me a parse of you as tank, and the other dps numbers to and then show me a parse of a paladin as tank and the other dps damage numbers...
My magic and Physical DEF right now is plenty as my gear is Darklight or better. My parry is find since I use Fending Accessories. My HP when I tank Titan is 6990 without Thrill of Battle (plus food) Which is still more than PLD. I'm not talking about 30 STR, I'm talking about 20. I think 30 is flipping too far in the other direction.
You can call lies all you want. I'd like to see a PLD do a 20 min AK run or a 5 min Garuda run. Heck, I'd like to see a Vit Stacked WAR do that much. I did about 90-95 DPS on WAR for Garuda, now I do around 130-140. Same with Lizard Thing in AK.
It's not just a change in Stats. Flipping a couple of STRs doesn't add up to such a huge change. What changes when you don't stack VIT is your manner of game play, your efforts to keep DPSing (and self healing) as much as possible.
I might go back to a bit more VIT later on when I have more of a feel for this DPS focused tanking, but for now, I'm pretty pleased with the results.
I'm sure that PLDs that do 100 DPS are not Vit stacked. The ones that I've played with ARE. That's why I do so much more damage than them. PLD is not DPS focused, but mitigation focused. Sentinal Rampart and Bulwark do 0 damage. But all of my mitigation ups damage and mitigates by means of that upped damage.
So it really shouldn't be a surprise to anyone that when played properly there is a big difference between the DPS numbers of WAR and PLD.
Last edited by HiirNoivl; 09-19-2013 at 11:48 PM.
1. You used 1 paladin who did 60 dps to argue that you can do 3x more dps than all paladins. That's a fallacy right there.
2. 140/60 is not 3.
5% ....
20k not as good as 6k
guy seriously... show us some numbers. some real CALCULATIONS....
WAR output way more than 5% more dmg than paladin
EHP matters most to the healer that has to heal it
BUT SERIUSLY.... 20k HP vs 6k HP ... is WAR EHP that bad in your take??! lol lets do a quick math calculation ( pretend. PLD could have a CONSTANT 60% dmg mitigation with 6k Max hp. His EHP would be 6000/(1-60)= wait for it...15K HP. Sorry guy that's still not 20K HP ... in your scenario WAR has more EHP...
Still alot of ppl are like " Yea, but its still a Load to replenish that MASSIVE HP pool!!" .... YOU ARE RIGHT.... and??
so it begs the real question
PLD per HIT dmg (low) X total time taking damage( high)=??
WAR per HIT dmg(high) X total time taking damage(low)=??
Again please stop with the ad hominem arguments! There is no reason to be insulting to make a point......
You understand how cooldowns work? Cooldowns don't have to be constant to give a huge advantage. You can pretty much predict periods of high incoming DPS and burst damage from bosses, so PLD cooldowns allow them to have increased EHP for when it matters the most, which is the only time a tank is in danger of dying due to being burst down and not because the healers or dps died to other mechanics.5% ....
20k not as good as 6k
guy seriously... show us some numbers. some real CALCULATIONS....
WAR output way more than 5% more dmg than paladin
EHP matters most to the healer that has to heal it
BUT SERIUSLY.... 20k HP vs 6k HP ... is WAR EHP that bad in your take??! lol lets do a quick math calculation ( pretend. PLD could have a CONSTANT 60% dmg mitigation with 6k Max hp. His EHP would be 6000/(1-60)= wait for it...15K HP. Sorry guy that's still not 20K HP ... in your scenario WAR has more EHP...
.
Besides you're exagerrating anyway. Since when does a warrior have 8000 HP compared to 5000 of a Paladin. That's a 37.5% difference. Defiance is only 25%. Where are you getting this other 12.5%? Certainly not from base hp because the hp difference is like 100 at level 50.
A paladin will have 6000 hp if a Warrior has 8000. And that is the same EHP if you conside the 20% DR of a Paladin since 20% DR is same EHP as 25% HP. But 20% DR is better than 25% HP since it requires less healing from healers. Warriors would need a constant 25% increased healing to be the same instead of 15% some of the time.
Last edited by Surfie; 09-19-2013 at 11:58 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.