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  1. #261
    Player
    Yagrush's Avatar
    Join Date
    Oct 2013
    Posts
    175
    Character
    Yagrush Dire
    World
    Behemoth
    Main Class
    Marauder Lv 80
    I think that IB should still give room for some skill in play, so WARs don't just IB whenever they feel like it and they are rewarded in whatever situation they are used. I agree on generating a shield, but probably with a fraction of the heal you recievd from IB, so you still have to TRY and use it when it's more appropiate and not just used whenever it's up, since the ability is suppoused to be REACTIVE.
    (0)

  2. #262
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Well, if the warrior uses IB reactively, he would heal himself but not gain the health shield and the healer healing him right after, would not over heal him and he's stuck at normal maximum hp. So instead of reacting to incoming damage from the enemy, he would be reacting to getting topped up by the healer. I guess the warrior can use it in a preventive way when he's not taking massive damage but I imagine that, that would be pretty rare unless he's over geared for a farmed dungeon.

    It's just a suggestion though.
    (0)

  3. #263
    Player
    Heroicbandit's Avatar
    Join Date
    Sep 2013
    Posts
    51
    Character
    Cyera Vanguardia
    World
    Midgardsormr
    Main Class
    Marauder Lv 70
    I get the feeling IB is going to be changed in either of 2 ways:

    1. It's taken off of the Wrath stack completely and given a cooldown of somewhere between 30-60 seconds.

    2. It remains part of the Wrath stack but can be used at any point. Potency scales with stack size.

    If they don't boost Foresight, then we should have Rampart added to cross class.

    Holmgang should be given some sort of damage reduction. If I'm going to be locked in place for 5 seconds, at least let me take 15-20% less damage.

    Bloodbath should be given an additional WAR only trait of increasing healing by 75%. If we're not going to be given damage reduction at flat values, give us some useful padding to our self sustainability on that 90 second CD.
    (0)

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