You're just saying words buddy.. no numbers.. we can't get one shotted with 8k hp.... that's just not gonna happen guy... unless you are fighting naked maybe--even then you have inherent defense. Our Dmg out.. is negligible ??? That is also a lie.. WE but out some heavy stuff.

In purpose.... you're looking for clean clear cut roles. THIS GUY FIGHTS, THIS GUY HEALS, THIS GUY STANDS THERE AND GET AN ASS WHOPPIN'

it can be more complex AND still get the job done.


What matters is mitigation over TIME. Damaged taken during a BOSS fight, start to finish. While paladin can reduce each hit he takes you have to account for the time his party takes to finish that boss fight. Likewise War takes more dmg per HIT but also considering the TIME it takes to finish that same boss. THAT IS REAL MITIGATION CALCULATIONS

bring back those numbers and we'll talk

Paladin per hit(Low) X Total time getting hit(High)=??
Warrior per hit(high) X Total time getting hit(Low)=??