Quote Originally Posted by darkm0d View Post
Or, you know, SE could have thought about not making 2 story-line dungeons the most practical way of farming the end game currency they ignorantly created. snip
This. The problem (as it regards CM anyhow) is that SE has created a set of conflicting expectations. What did you think would happen when you sandwich a "first time ever doing this" story requirement in the DF system with "CM speed runs for philo tokens" by people who are sick of the cut scenes and the dungeon itself and just want to get and in and out as fast as possible? Frankly neither party is acting rightly or wrongly, they just don't live in the same world and there isn't a common ground - that's SE's doing. It's a good idea to never ever ever expect and assume that strangers will hand over their patience to you willy-nilly, least of all internet people. And then SE went and made that awkward conflict unavoidable. GG.