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  1. #1
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    Quote Originally Posted by Jennestia View Post
    It's one of the few people around the communities who says "PROTECT AND SHELL DOES NOTHING!" without supplying parse data, which is even easier to get now. The logic behind it does nothing is that it's no longer -50% dt buffs, then they always say "you show us proof it works" despite the fact it's not the other people saying it doesn't work.

    You're better off just ignoring his posts or not asking for reasoning.
    Your proof protect and shell works? Beyond you saying "it works," where is the proof? That isn't math. So excuse me while I don't use shell or protect because I take more damage with it on than off. Thx. Please get off your high horse. Is it that difficult to understand it doesn't work? You even posted they will "add more tiers" to protect in shell.
    Quote Originally Posted by Jennestia View Post
    . . . People keep saying it's broken but they aren't posting their parses to prove it. They'll rebalance it and probably add tiers like in XI but as of now . . . .
    You don't even know there are already multiple tiers of the spell available (ex. Shell I/II and Protect I/II) So please, you can remove yourself from this argument whenever you think possible.
    (1)

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.

  2. #2
    Player
    Physic's Avatar
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    Bladed Arms
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    Balmung
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    Monk Lv 70
    Quote Originally Posted by ApplePie View Post
    Your proof protect and shell works? Beyond you saying "it works," where is the proof? That isn't math. So excuse me while I don't use shell or protect because I take more damage with it on than off. Thx. Please get off your high horse. Is it that difficult to understand it doesn't work? You even posted they will "add more tiers" to protect in shell. You don't even know there are already multiple tiers of the spell available (ex. Shell I/II and Protect I/II) So please, you can remove yourself from this argument whenever you think possible.

    Uhhh i havent done side by side comparisons, but i know for a fact that shell is very effective at reducing the magic damage i take.

    Not in response to the above poster, but overall you guys are really bad at science. You have to test things only changing one variable, then you have to test it again on vastly different circumstances.

    Using an NM as a test is a bad example, NMs have special properties, and you have no idea what those properties are. You have no idea what equations you could be dealing with for example

    lets say the math looks like this,

    damage = (minimum damage+ (minimum damage x(str/vit (attack/defense)) x differnce in level.

    in this equation, if the monsters defense is high, your difference in attack becomes negligble,
    so even if your str/vit was high with low attack, it would be negligable. also the weaker your str vs vit and attack versus defense are, the more your difference in level will become noticeable.
    there is virtually no difference in this equation with having 20 attack, and having 120 attack, if the monsters defense is 900. your looking at cutting your damage bonus from stats getting cut from 1/10 to 1/100.
    now in that equation, say minimum damage was 20, if your attack went from 20 to 200 you would only see 2 more damge per hit, and in range and you probably wouldnt even be able to tell the difference. however dlevel would be obvious, since your stats are getting negated by the monsters stats, it would just be your minimum damage and the dlevel that would be noticeable.

    The point is testing on a NM hardest thing in the game, when your damage is doing 1/5th what it would be doing versus a normal monster its level, is foolish. It is a NM it has high stats, it may even have direct damage cuts.


    however with this same equation, when normal monsters, and even high defense monsters have say 200-400 defense, you would notice a very large difference from 20 attack or 120 attack.

    this is why UNTIL YOU KNOW A REAL EQUATION YOU CAN ONLY SPEAK OUT OF YOUR BUTTOCKS because there is any number of reasons for a behavior with only 1 test. i could write 1 million equations, and all could be wrong and fail to capture the true behavior of the relationship of stats in a variance
    (1)
    Last edited by Physic; 05-10-2011 at 11:10 PM.

  3. #3
    Quote Originally Posted by ApplePie View Post
    You don't even know there are already multiple tiers of the spell available (ex. Shell I/II and Protect I/II) So please, you can remove yourself from this argument whenever you think possible.
    Everyone knows there's multiple tiers and everyone knows their effectiveness overall was reduced, not broken, in November.

    You just make it abundantly clear you have something against her.
    (0)

  4. #4
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    Quote Originally Posted by Elexia View Post
    Everyone knows there's multiple tiers and everyone knows their effectiveness overall was reduced, not broken, in November.

    You just make it abundantly clear you have something against her.
    I have something against people who argue "show me proof". But the burden of proof is wholly on everyone's part. Can't claim it works and demand proof when you cannot yourself show proof.

    Quote Originally Posted by Physic View Post
    Uhhh i havent done side by side comparisons, but i know for a fact that shell is very effective at reducing the magic damage i take.
    Where is your proof? Am I supposed to assume you are correct? Excuse me while I leave this topic now. It is people who have rank 50s and have done content and people who are less than rank 50 and assume they know how content works.

    Edit: Nope, but I like your thinking nonetheless!
    (1)
    Last edited by ApplePie; 05-10-2011 at 10:59 PM. Reason: Response

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.

  5. #5
    Quote Originally Posted by ApplePie View Post
    I have something against people who argue "show me proof". But the burden of proof is wholly on everyone's part. Can't claim it works and demand proof when you cannot yourself show proof.
    It's on everyone's part, but when someone slams a document down on your desk and says "THIS DOESN'T WORK!" don't you think normally, to support their assessment, you're given proof as to why it doesn't? And what's wrong with it? Then told to correct it? Even yoshida says the complex calculations for these spells need adjusting, but it wasn't broken or a bug, which was in one of the few premiere site Q&As sometime in feb or march.

    You can eyeball that there's a small benefit to using protect and shell vs not using them (theres no way you can take more damage using -dt than not, I know I don't and I'm currently leveling conjurer on a new character), whereas you need parse data (more accurate assessment) to really see if it does what it should. It was overpowered prior to the novemeber adjustment, now it's just not as effective as it should be.
    (0)

  6. #6
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    Quote Originally Posted by Elexia View Post
    It's on everyone's part, but when someone slams a document down on your desk and says "THIS DOESN'T WORK!" don't you think normally, to support their assessment, you're given proof as to why it doesn't? And what's wrong with it? Then told to correct it? Even yoshida says the complex calculations for these spells need adjusting, but it wasn't broken or a bug, which was in one of the few premiere site Q&As sometime in feb or march.

    You can eyeball that there's a small benefit to using protect and shell vs not using them (theres no way you can take more damage using -dt than not, I know I don't and I'm currently leveling conjurer on a new character), whereas you need parse data (more accurate assessment) to really see if it does what it should. It was overpowered prior to the novemeber adjustment, now it's just not as effective as it should be.
    In an argument, both sides have to prove their point. Neither side can say "I know it is true because I say so." So until you give me a burden of proof that there is a small benefit from shell, I shan't believe it works.
    Quote Originally Posted by Kurokikaze View Post
    BAM. Tested and proven. Good game bro.
    You see a lot of that on the forums. People cast shell, take 50 less damage on ONE attack and go "it works" instead of figuring that it is just coincidence. It is "luck" when you take 50 less damage without shell. I'm tired of rank 20-40s telling me it reduces 2938093820938023 damage; when in fact, it doesn't reduce damage.

    Someone even told me it reduces 10% of damage... I'll bring that quote if someone
    doesn't believe people think this about shell/protect. Only thing that works to reduce magical damage is Emulate :/ It reduced damage from a goblin bomb (rank 79) from 2.5k to 1.4k on me. Cast shell... nothing reduced... Cast shell several times on several different rank 70+ monsters, nothing happens.

    I don't know if you believe shell/protect works/doesn't work, but I'm tired of people saying "I have proof because I can type a wall of text on how I feel it works."

    And before you say, "Where is your parse!?": I'll show you parse when I am allowed to use third-party tools in FFXIV. Otherwise, I'm not risking my account to show you something I already know to be true. Hit rank 50, use shell/protect and then tell me it works to reduce more than your mystical "10%".
    (0)
    Last edited by ApplePie; 05-10-2011 at 11:47 PM.

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.

  7. #7
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    yukikaze_yanagi's Avatar
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    Yuki Ynagi
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    Ragnarok
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    Pugilist Lv 90
    [dev1027] Balancing of enemy attributes

    This was the best tag I could find to fit this. One of the biggest balance issues in the game is currently the over-importance of level difference (dLVL) on all aspects of combat formulae. This is most apparent when fighting a mob much higher level than you and getting 1 shot for 3000+ damage; or likewise, being level 50 and fighting a lvl1 rat.

    In XI, level difference affect formulas, but not nearly to the extent they do in XIV currently. The biggest issue with this is that the dLVL component of the formulas are so important that they make all other components like stats almost irrelevant. In order to balance stats, you must first balance the dLVL component of the formula, or stats will never matter.

    Because of this, the current best attacks for high level mobs, especially NMs, are moves that IGNORE the level difference component. The best example is Shadowsear, which has static damage. DoTs also would count as they do the same damage regardless of level. Others include Punishing Barbs and Bloodletter. In case you haven't seen the trend, a lot (or most) of these moves are THM moves. This is why THM is the strongest damage dealer on hard mobs - they have the most moves ignoring the level difference in the formula.
    And this mean....?thm is op ?
    Seriusly, we know stats are broken,and then level difference it's the only thing than matter. And that's because they fixing it. don't mean the current, or future, formula will work necessarly like before, or like ffxi
    (0)

  8. #8
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    yukikaze_yanagi's Avatar
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    Quote Originally Posted by yukikaze_yanagi View Post

    Seriusly, we know stats are broken,and then level difference it's the only thing than matter. And that's because they fixing it. don't mean the current, or future, formula will work necessarly like before, or like ffxi
    Seems a lot like what i'm saying.Basicly, fix the formula.
    (0)

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