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  1. #12
    Player
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    678
    I posted the most logical fix to this about 5 pages back. Going back and restating it in bold in hopes that a mod can take it to a dev for consideration:

    Since end game dungeons are going to be instanced; put a cap on how many players can be inside that particular instance. In FFXIV's case the cap will be 4 or 8 for light and full party dungeons. Aside from keeping that d/ced character in the party as "OFFLINE" for 5-10 minutes until booted.

    You can still remove crippling effects like not being able to logoff, disband, invite others, etc and it will not be exploitable so long as you make it so that you still cannot change your weapon/class in combat. <--- This is the biggest concern and nothing else.
    To go a step farther... I don't even think you should be able to switch any armor in combat either. The only thing that would need to be swapped is arrows.

    ^ but this is another debate.
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    Last edited by Kurokikaze; 05-10-2011 at 05:48 AM.