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  1. #141
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by origamikitsune View Post
    Neither do, except the rare occasion when my ISP actually glitches (maybe once or twice a week). I cannot say the same for a lot of the people I play with. Last night was a prime example. Two 34s lnc/arc + 25con fighting Unknown Soldier. Arc D/Cs. Con and I stalemate Soldier at 50% because of his drain attack. We can. Not. Win. We disengage. We re-invite. We were very lucky the other people camping Soldier were not paying attention and did not get claim.
    He repops every 5 minutes. I.Dont.See.The. Problem?
    (1)

  2. #142
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Lobo View Post
    Ok here's how to design around exploits using some common sense, k? People logging out in the middle of HNM battles to reset their hate? Remove the ability to log out during combat, WoW does it and so do most other MMOs. Player d/cs mid fight? As many have said before, allow them to come back automatically into the party, and fix your server instability issues. Here's another crazy idea, oh I don't know, maybe have a fairly active GM team that actually gives a fuck? I know, I know, way out of left field on that one, so avant garde.
    You can't log off in combat as it is, or leave the party.
    (0)

  3. #143
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Grundy View Post
    Yes it is, me and everyone else that plays this game. The fact that the BETA feedback information was completely ignored before final release cements this fact, how can you possible ague it doesn't? The fact is I reported a problem we had with their system, he replied referencing a cheat mechanic which had nothing to so with the original complaint - and the original complaint is a legitimate issue.

    Had he worded it like:

    "We understand your worries but the devs are concerned that this will be used for exploitative purposes and we cannot change it at this time. We still welcome any suggestions.."

    Then I would have felt that my point had been taken on and not discarded out of hand. It's called Customer Service.
    Customer Service is helping you with a billing issue, not designing a game mechanic based on who-so-evers unique perspective and issues, least of all one that COULD be and WOULD be exploited if implemented. Your gaming experience !> than everyone else's.
    (0)

  4. #144
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Alhanelem View Post
    Party members shouldn't be removed from the party when they disconnect in the first place.
    This is the proper solution to the problem. The development team did not state that they would not try and implement the above solution. They stated that they won't implement a solution adding party members while in combat.

    All is not lost, fellow adventures. Please try and calm down.
    (1)

  5. #145
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Sorel View Post
    This is the proper solution to the problem. The development team did not state that they would not try and implement the above solution. They stated that they won't implement a solution adding party members while in combat.

    All is not lost, fellow adventures. Please try and calm down.
    I agree with this statement. DCing seems to be the real issue and not being able to get back into the game right away.
    (1)

  6. #146
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Peregrine View Post
    The above person as in the naive concrete operational adolescent? Yeah. That's the point. You all aren't physically and developmentlly capable of understanding why the developers have made this decision. Your brains won't allow you to pick up what the devs are throwing down.

    They're formal operational thinkers. They have grasped the reason and logic that dominates this discussion. Many of you all have not. You cannot get past the most direct conclusion of "I disconnected. I want back in the party. I should be able to get back in the party."

    You don't understand, and actually *can't* understand any consequences of allowing you to. Again, concrete opertational though blocks mature logic and reason. You would rather every endgame fight be handled with thauma->archer->thauma rotations than to not be able to change jobs when you want. You would rather every fight's hate be handled primarily with log off->log on tactics.

    You don't understand key features of the discussion. You probably can't. That's not bad. It just is what it is, and we have to develop in spite of your inabilities to understand why.

    It's probably *the* most difficult problem with designing games for adolescents. They're freaking idiots.
    You're to busy fighting your "logic war" to actually think about the ability to re/invite members while fighting.

    Currently In-game, you cannot leave party or log off while engaged in combat. You're issue seems to be with people that want 8 members in a party. Or those that reinvite d/c'd members.

    ...
    (0)
    Last edited by Kam; 05-10-2011 at 05:08 AM.

  7. #147
    Quote Originally Posted by DurtiMonkeyToe View Post
    He repops every 5 minutes. I.Dont.See.The. Problem?
    The problem is that we were fighting a hard battle, it took us 45 min, just the three of us. It was not easy. But we did not zerg it, we /faught/ it, and won. It was an example of people doing things, I hope, the way SE intended. Teamwork, tactics, victory. Granted, soldier is easy to claim. Soldier is common. But as it is, the game is designed in a way that in encourages people to over-kill just in case someone gets dropped. Personally, I would rather go in out-gunned, undermanned, and win (without zerging). Thats the fun stuff. And no one wants to do it because the system is such a pain in the arse.
    (0)
    Pooka Pucel - Sanctus Refero - Besaid - http://www.sanctusrefero.com/

  8. #148
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by origamikitsune View Post
    The problem is that we were fighting a hard battle, it took us 45 min, just the three of us. It was not easy. But we did not zerg it, we /faught/ it, and won. It was an example of people doing things, I hope, the way SE intended. Teamwork, tactics, victory. Granted, soldier is easy to claim. Soldier is common. But as it is, the game is designed in a way that in encourages people to over-kill just in case someone gets dropped. Personally, I would rather go in out-gunned, undermanned, and win (without zerging). Thats the fun stuff. And no one wants to do it because the system is such a pain in the arse.
    For you it is. Like I said before, I have no issues even during peek hours. I can't even remember the last time I was disconnected from the game.
    (0)

  9. #149
    Player
    Join Date
    Mar 2011
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    1,651
    Quote Originally Posted by Kam View Post
    You're to busy fighting your "logic war" to actually think about the ability to re/invite members while fighting.

    Currently In-game, you cannot leave or log off while engaged in combat. You're Issue seems to be with people that want 8 members in a party. Or those that reinvite d/c'd members.

    ...
    None of that made any sense. It made no coherent point. It was just a random assortment of statements that don't even mean anything when strung together. What?

    Do you not think that if they could easily reconnect a force DC player to a party, they would already have done so, because they already removed your LEGITIMATE ways of getting both out and into that party?

    You all think your ideas are revolutions when they're the most innane, obvious things imaginable. YA THINK they didn't try?

    If you "accidentally" disconnect from a party, they would keep you in that party if they could. That they don't is indication that they can't. Otherwise, DUH. They would. Because that's what they were obviously trying to do in the first place.
    (0)
    Last edited by Peregrine; 05-10-2011 at 05:11 AM.

  10. #150
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by DurtiMonkeyToe View Post
    For you it is. Like I said before, I have no issues even during peek hours. I can't even remember the last time I was disconnected from the game.
    Alpha for me...
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

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