Results -9 to 0 of 202

Dev. Posts

Threaded View

  1. #27
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Peregrine View Post
    The above person as in the naive concrete operational adolescent? Yeah. That's the point. You all aren't physically and developmentlly capable of understanding why the developers have made this decision. Your brains won't allow you to pick up what the devs are throwing down.

    They're formal operational thinkers. They have grasped the reason and logic that dominates this discussion. Many of you all have not. You cannot get past the most direct conclusion of "I disconnected. I want back in the party. I should be able to get back in the party."

    You don't understand, and actually *can't* understand any consequences of allowing you to. Again, concrete opertational though blocks mature logic and reason. You would rather every endgame fight be handled with thauma->archer->thauma rotations than to not be able to change jobs when you want. You would rather every fight's hate be handled primarily with log off->log on tactics.

    You don't understand key features of the discussion. You probably can't. That's not bad. It just is what it is, and we have to develop in spite of your inabilities to understand why.

    It's probably *the* most difficult problem with designing games for adolescents. They're freaking idiots.
    You're to busy fighting your "logic war" to actually think about the ability to re/invite members while fighting.

    Currently In-game, you cannot leave party or log off while engaged in combat. You're issue seems to be with people that want 8 members in a party. Or those that reinvite d/c'd members.

    ...
    (0)
    Last edited by Kam; 05-10-2011 at 05:08 AM.