He repops every 5 minutes. I.Dont.See.The. Problem?Neither do, except the rare occasion when my ISP actually glitches (maybe once or twice a week). I cannot say the same for a lot of the people I play with. Last night was a prime example. Two 34s lnc/arc + 25con fighting Unknown Soldier. Arc D/Cs. Con and I stalemate Soldier at 50% because of his drain attack. We can. Not. Win. We disengage. We re-invite. We were very lucky the other people camping Soldier were not paying attention and did not get claim.
You can't log off in combat as it is, or leave the party.Ok here's how to design around exploits using some common sense, k? People logging out in the middle of HNM battles to reset their hate? Remove the ability to log out during combat, WoW does it and so do most other MMOs. Player d/cs mid fight? As many have said before, allow them to come back automatically into the party, and fix your server instability issues. Here's another crazy idea, oh I don't know, maybe have a fairly active GM team that actually gives a fuck? I know, I know, way out of left field on that one, so avant garde.
Customer Service is helping you with a billing issue, not designing a game mechanic based on who-so-evers unique perspective and issues, least of all one that COULD be and WOULD be exploited if implemented. Your gaming experience !> than everyone else's.Yes it is, me and everyone else that plays this game. The fact that the BETA feedback information was completely ignored before final release cements this fact, how can you possible ague it doesn't? The fact is I reported a problem we had with their system, he replied referencing a cheat mechanic which had nothing to so with the original complaint - and the original complaint is a legitimate issue.
Had he worded it like:
"We understand your worries but the devs are concerned that this will be used for exploitative purposes and we cannot change it at this time. We still welcome any suggestions.."
Then I would have felt that my point had been taken on and not discarded out of hand. It's called Customer Service.
This is the proper solution to the problem. The development team did not state that they would not try and implement the above solution. They stated that they won't implement a solution adding party members while in combat.
All is not lost, fellow adventures. Please try and calm down.
I agree with this statement. DCing seems to be the real issue and not being able to get back into the game right away.This is the proper solution to the problem. The development team did not state that they would not try and implement the above solution. They stated that they won't implement a solution adding party members while in combat.
All is not lost, fellow adventures. Please try and calm down.
You're to busy fighting your "logic war" to actually think about the ability to re/invite members while fighting.The above person as in the naive concrete operational adolescent? Yeah. That's the point. You all aren't physically and developmentlly capable of understanding why the developers have made this decision. Your brains won't allow you to pick up what the devs are throwing down.
They're formal operational thinkers. They have grasped the reason and logic that dominates this discussion. Many of you all have not. You cannot get past the most direct conclusion of "I disconnected. I want back in the party. I should be able to get back in the party."
You don't understand, and actually *can't* understand any consequences of allowing you to. Again, concrete opertational though blocks mature logic and reason. You would rather every endgame fight be handled with thauma->archer->thauma rotations than to not be able to change jobs when you want. You would rather every fight's hate be handled primarily with log off->log on tactics.
You don't understand key features of the discussion. You probably can't. That's not bad. It just is what it is, and we have to develop in spite of your inabilities to understand why.
It's probably *the* most difficult problem with designing games for adolescents. They're freaking idiots.
Currently In-game, you cannot leave party or log off while engaged in combat. You're issue seems to be with people that want 8 members in a party. Or those that reinvite d/c'd members.
...
Last edited by Kam; 05-10-2011 at 05:08 AM.
The problem is that we were fighting a hard battle, it took us 45 min, just the three of us. It was not easy. But we did not zerg it, we /faught/ it, and won. It was an example of people doing things, I hope, the way SE intended. Teamwork, tactics, victory. Granted, soldier is easy to claim. Soldier is common. But as it is, the game is designed in a way that in encourages people to over-kill just in case someone gets dropped. Personally, I would rather go in out-gunned, undermanned, and win (without zerging). Thats the fun stuff. And no one wants to do it because the system is such a pain in the arse.
Pooka Pucel - Sanctus Refero - Besaid - http://www.sanctusrefero.com/
For you it is. Like I said before, I have no issues even during peek hours. I can't even remember the last time I was disconnected from the game.The problem is that we were fighting a hard battle, it took us 45 min, just the three of us. It was not easy. But we did not zerg it, we /faught/ it, and won. It was an example of people doing things, I hope, the way SE intended. Teamwork, tactics, victory. Granted, soldier is easy to claim. Soldier is common. But as it is, the game is designed in a way that in encourages people to over-kill just in case someone gets dropped. Personally, I would rather go in out-gunned, undermanned, and win (without zerging). Thats the fun stuff. And no one wants to do it because the system is such a pain in the arse.
None of that made any sense. It made no coherent point. It was just a random assortment of statements that don't even mean anything when strung together. What?You're to busy fighting your "logic war" to actually think about the ability to re/invite members while fighting.
Currently In-game, you cannot leave or log off while engaged in combat. You're Issue seems to be with people that want 8 members in a party. Or those that reinvite d/c'd members.
...
Do you not think that if they could easily reconnect a force DC player to a party, they would already have done so, because they already removed your LEGITIMATE ways of getting both out and into that party?
You all think your ideas are revolutions when they're the most innane, obvious things imaginable. YA THINK they didn't try?
If you "accidentally" disconnect from a party, they would keep you in that party if they could. That they don't is indication that they can't. Otherwise, DUH. They would. Because that's what they were obviously trying to do in the first place.
Last edited by Peregrine; 05-10-2011 at 05:11 AM.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.