Recently got my mnk to 36 and was wandering what types of macros should I use or that you guys would recommend I use?
Recently got my mnk to 36 and was wandering what types of macros should I use or that you guys would recommend I use?
So, i just hit 45 with my Monk and the next Job quest is the "Five Easy Pieces" for level 50, i heard that is the quest where u get the Temple gear. However, i once made party with a Monk 48 and he already had the Temple Boots, Circlet and the Pants, so... how is that? Where do i really get the gear?
At 45 you get a quest that gives you 4 pieces of the temple gear, they are level 45 gear. At 50 you get a quest for the chest piece which is level 50 gear.So, i just hit 45 with my Monk and the next Job quest is the "Five Easy Pieces" for level 50, i heard that is the quest where u get the Temple gear. However, i once made party with a Monk 48 and he already had the Temple Boots, Circlet and the Pants, so... how is that? Where do i really get the gear?
OMG!! Nevermind....
The gear was in my armoury chest... but it didn't showed in the quest reward. Can't believe.. thx anyway bro
Skill speed is my priority. Anything that has skill speed I want. I have a full rubellite HQ set, darklight eye patch and mixed and matched gear for skill speed. Once Greased Lightning is stacked to 3 I drop to 2 seconds GCD and the speed at which I output damage is intense. It seems to me Monk was meant to do consistent damage faster than everyone else. I find I start at the lower-end in DDing but then rise to the top once I get everything going.
How much does the 10% reduced blunt resistance from dragon kick translate into a dps gain for us? Assuming its not just a flat 10% increase in dps, just curiosity.
Player
I found at least at lvl 30 monk the best combo is (at the fla k): Bootshine> twin snakes> snap punch> impulse drive> impulse drive> bootshine> twin snakes> snap punch> impulse drive> impulse drive. This combo allows you to keep greased lightning stacked and up in perfect timing and gives you great damage on the auto crit bootshines while also provingextreme damage impulse drives especially when criting. Remember to use internal release whenever possible. Enjoy![]()
Such a fun class / job. I out DPS 90% of the other DPS in dungeons.![]()
2.5 seconds for you maybe but with my SCH in the party and greased lightning 3 up, my global cooldown is at 1.9 seconds per move.Yeah but outside of Demolish, when using ToD or Fracture, more so ToD, we waste 2.5 seconds where we could of done more damage than the entire DoT winds up dealing with one boosted skill. Demolish is okay because it gives GL stacks and stance changes to Oppo Oppo.
There are of course situations where you'll apply ToD/Fracture such as, before or while escaping AoE's, before dealing with add's, or dealing with multiple trash mobs. But in straight single target fights the best you'll probably get is by opening with Fracture > ToD > Perfect Balance Rotation. After that until we crunch numbers on GCD reduction applying the DoT's just doesn't seem worth the 2.5~ second cool down.
Eminent FC / Sargatanas / EminentLS.guildwork.com
It's funny to come back and re-read everyone finally come to the realization that:
1. Having DoT's in your rotation will drastically increase your DPS.
2. That you're a FOOL if you don't include Fracture.
3. That they can be used (bosses) without losing any of your buffs. (Dragon Kick Blunt decrease, Greased Lightning 3 + Twin Snakes damage increase)
4. That Skill Speed actually does matter
and last but not least, that Global cooldown is NOT 2.5 sec at level 50. If it is, you really need to re-asses your gear.
With greased lightning 3, my GCD is 2.02 seconds. I am able to get 5 full moves off before i have to re-apply greased lightning 3 with Rockbreaker, Demolish or Snap Punch....whichever the situation calls for.
With a SCH in the party giving you the 20% skill speed buff, your GCD can be well below 2.0 sec (1.90 for me currently BEFORE i purchase some AF+1) giving you another move to rotate in the process, not to mention your 2 instant abilities, Howling Fist and Steel Peak (save for when needed).
Be sure to bring over Impulse Drive from LNC which, if dealt from behind, delivers a whopping 180 potency every time. Also, it doesn't affect your fighting stance either.
Just thought I'd like to share. Keep on out DPS'ing the DRG's and BLM's.....HA.
Last edited by Perthaneus-Magnum; 09-04-2013 at 10:18 AM.
Eminent FC / Sargatanas / EminentLS.guildwork.com
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