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  1. #1
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    AlexiaKidd's Avatar
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    Mar 2011
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    Alex Kidd
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    Marauder Lv 90
    Quote Originally Posted by Gracious View Post
    The biggest issue I have with level sync is this. Every 36 player that was available got spammed for /tell party invite. East Ronnie (S) was too full and cramped and it was almost impossible to get a camp there. From my experience in 11 and level sync there are those "sweet" camp spots, normally involving puks and colbri's that you could get the best xp. Because of this it ruined other camp spots because everyone wanted the best areas. It reminds me alot of behest actually. Everyone goes to the same ones and this causes overcrowding. If SE were to implement this then they really need to consider making more camps available where everyone get's the same sp range to stop overcrowding.
    Exactly if SE add level sync then it will be down to them to make sure their are lots of camps available for everyone of all level ranges. Yes they made that error in FFXI and lets hope they don't do that again and this time balance out mob distribution so we have lots of viable camps. First they actually have to make some camps because that is one area they are really lacking in atm making grind parties pretty much useless in comparison to the huge amounts of SP/EXP you earn leve linking.

    Also you know what I did if a camp was overcrowded and EXP was slow in FFXI? I went to a different one that wasn't ^^
    (2)

  2. #2
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    Quote Originally Posted by AlexiaKidd View Post
    Exactly if SE add level sync then it will be down to them to make sure their are lots of camps available for everyone of all level ranges. Yes they made that error in FFXI and lets hope they don't do that again and this time balance out mob distribution so we have lots of viable camps.

    Also you know what I did if a camp was overcrowded and EXP was slow in FFXI? I went to a different one that wasn't ^^
    I just don't see overcrowding being an issue in a game where leveling is done through instancing. There is already overcrowding in Behest, which can be resolved by simply porting to another behest in that level range.
    (1)

  3. #3
    Player
    AlexiaKidd's Avatar
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    Alex Kidd
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    Marauder Lv 90
    Quote Originally Posted by Warp View Post
    I just don't see overcrowding being an issue in a game where leveling is done through instancing. There is already overcrowding in Behest, which can be resolved by simply porting to another behest in that level range.
    I don't think that Leve's will be the main source of SP/EXP for much longer, they were originally designed as quick content that casual players could jump into easily. However as they are currently pretty much that is all anyone does, once SE gets some more things in for us to do I imagine the focus will be taken off leve's.
    (1)

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