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  1. #1
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80

    Jobs and Classes: Ratios.

    I was wondering about jobs and classes. The changes to classes got me thinking. We're going to see more jobs right? Of, course. . . (>.>) lol j/k. Seriously though, Right now we have 1:1 class:job. It's fairly obvious down the line we'll see 1:2 right? Well what about 2:1? I know its been discussed that multiple classes will be a requirement for some future jobs. (I think) So anyone wonder how this works, I mean the classes right now seem to be gearing towards their respective jobs. Let me explain...

    Here we have 1:1

    Archer -> Bard
    Gladiator -> Paladin

    This is what we'll see at launch of jobs, very simple.
    -------------------------
    Here we have 1:2

    Archer -> Bard
    Archer -> ??? (use your imagination)

    Okay so now another job has been added to the mix, it still stays very simple, still use the same classes, (x is still a function of y) job abilities can still be implemented without having to worry about your class.
    ------------------------------------------
    And here we have 2(+):1

    Archer + Musketeer -> RNG?
    Gladiator + Conjurer + Thaumaturge -> RDM?

    Okay this is where things get alittle strange. If 2 or more jobs are required does that mean we play our job with the options of those classes? Is a system like this going to exist in game? I question this. Will we see things like a RDM freely switching between sword and staff or a RNG freely using bows and guns? (X is not a function of Y here.) I question weather the class system is setting up well if it takes this kind of route, if not then well I guess we will be bound to 1:1(+). And what of the jobs being introduced now, they may only use one class?

    In the end I guess it just changes up your weaponry and major spells. There seems like there can be a large variety in play style, and that actually kinda excites me.
    (6)
    Last edited by AceofRains; 11-23-2011 at 04:01 PM.

  2. #2
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    i hope theres no double ups on jobs like that since you can only be one job/class at a time. i think that would over complicate things for SE, since changing to job's will only take a item and some quest, i rather spend more time questing than grinding everything just to open a job and when we get a new level cap will have to grind every class again and buy new equip all over for every job. the less time i have to grind the more content i can do.

    archer -> musketeer
    archer -> bard
    archer -> thief





    thats fine since we need a item anyways to change to that job and go on its own quest line.
    (0)

  3. #3
    Player
    ereskigal's Avatar
    Join Date
    Mar 2011
    Location
    Black shroud
    Posts
    193
    Character
    Ereskigal Irkalla
    World
    Excalibur
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by indira View Post
    i hope theres no double ups on jobs like that since you can only be one job/class at a time. i think that would over complicate things for SE, since changing to job's will only take a item and some quest, i rather spend more time questing than grinding everything just to open a job and when we get a new level cap will have to grind every class again and buy new equip all over for every job. the less time i have to grind the more content i can do.

    archer -> musketeer
    archer -> bard
    archer -> thief





    thats fine since we need a item anyways to change to that job and go on its own quest line.
    musketeer is already a class just not ingame yet so we wouldn't be seeing Archer >> Musketeer
    (0)

  4. #4
    Player
    Chinook's Avatar
    Join Date
    Mar 2011
    Posts
    450
    Character
    Chinook Sirocco
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by ereskigal View Post
    musketeer is already a class just not ingame yet so we wouldn't be seeing Archer >> Musketeer
    Yeah, and Thaumaturge cannot become Black Mage since Conjurer got all the elemental nukes >.>

    I wouldn't rule out anything at this point.
    (4)

  5. #5
    Player
    Vexerus's Avatar
    Join Date
    Mar 2011
    Location
    The Moon
    Posts
    111
    Character
    Vexerus Dracarys
    World
    Hyperion
    Main Class
    Arcanist Lv 23
    Quote Originally Posted by Chinook View Post
    Yeah, and Thaumaturge cannot become Black Mage since Conjurer got all the elemental nukes >.>

    I wouldn't rule out anything at this point.
    Have you read not read any of the recent info? Miss that part where they are splitting the nukes between both classes? The part that explicitly and clearly says THM unlocks BLM? I guess BG really is not infallible eh.

    Junpei and Quesse are correct. The system is already in place for a 2:1 ratio. I'm gonna go ahead an call it right now that you need, for example, 30 THM and 15 CNJ in order to unlock BLM.
    (2)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by Chinook View Post
    Yeah, and Thaumaturge cannot become Black Mage since Conjurer got all the elemental nukes >.>

    I wouldn't rule out anything at this point.
    Quote Originally Posted by Vexerus View Post
    Have you read not read any of the recent info? Miss that part where they are splitting the nukes between both classes? The part that explicitly and clearly says THM unlocks BLM? I guess BG really is not infallible eh.

    Junpei and Quesse are correct. The system is already in place for a 2:1 ratio. I'm gonna go ahead an call it right now that you need, for example, 30 THM and 15 CNJ in order to unlock BLM.
    I think your sarcasm filter failed.
    Chinook was pointing out the previous conclusion based on an obvious assumption which was incorrect.
    (5)

  7. #7
    Player
    ssppiikkeeyy's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Spikey Sato
    World
    Ragnarok
    Main Class
    Lancer Lv 60
    Quote Originally Posted by indira View Post
    i hope theres no double ups on jobs like that since you can only be one job/class at a time. i think that would over complicate things for SE, since changing to job's will only take a item and some quest, i rather spend more time questing than grinding everything just to open a job and when we get a new level cap will have to grind every class again and buy new equip all over for every job. the less time i have to grind the more content i can do.

    archer -> musketeer
    archer -> bard
    archer -> thief





    thats fine since we need a item anyways to change to that job and go on its own quest line.

    i think LNC = THF better just from what i seem of archer and lancer.
    (0)
    Spikey Sato
    CEO ~ Project Evolutionz
    Gamer of the Year 2010/2011, Walked Away First Place

    Yes I'm Irish, Yes I Drink Alot & Yes I Do Play A Lalafell On FFXIV! What's Your Point?

    Spikey's Gaming Work -> http://www.imdb.com/name/nm4359860/

  8. #8
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    Regarding dual-wielding, we're discussing whether we want to implement a class that branches out from the gladiator, or implementing a stealthy scout-type class (e.g. thief) that can perform sneak attacks. If we decide to go with the latter, we may set the job as ninja. The only problem is that gladiators are currently able to equip daggers, but not many rely on them. What we might end up doing is making the dagger available only for the scout-type class and make it able to dual-wield daggers. We have been discussing additional classes, but looking at the current roster, there's a lack of casters. Therefore, we're going to prioritize implementing a new mage class before we implement anything else.
    It's truly too early to say, but we're probably going to have either an 1:2 or a 2(+):1 ratio.
    (0)

  9. #9
    Player
    Camisado's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    39
    Character
    Camisado Cronqvist
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Regarding dual-wielding, we're discussing whether we want to implement a class that branches out from the gladiator, or implementing a stealthy scout-type class (e.g. thief) that can perform sneak attacks. If we decide to go with the latter, we may set the job as ninja.
    By the way this is worded, saying "the job", it sounds like they are planning for only one job per class. It may just be a poor choice of words, however. Originally I thought it was going to be a combination of classes to unlock a job (like how Final Fantasy Tactics worked) and the job would have been a standalone job of its own. Then, after seeing that the jobs are more of a specialization of a class that you assume by equipping yourself with a special item (I am assuming that the special item must be equipped to a specific class) I wouldn't be surprised if a class will have multiple jobs - like a skill tree. So if the ratio isn't going to stay as 1:1 my vote is that it will be 1:2+.
    (0)

  10. #10
    Player
    NadienKirisame's Avatar
    Join Date
    Oct 2011
    Posts
    424
    Character
    Nadien Kirisame
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Camisado View Post
    By the way this is worded, saying "the job", it sounds like they are planning for only one job per class. It may just be a poor choice of words, however. Originally I thought it was going to be a combination of classes to unlock a job (like how Final Fantasy Tactics worked) and the job would have been a standalone job of its own. Then, after seeing that the jobs are more of a specialization of a class that you assume by equipping yourself with a special item (I am assuming that the special item must be equipped to a specific class) I wouldn't be surprised if a class will have multiple jobs - like a skill tree. So if the ratio isn't going to stay as 1:1 my vote is that it will be 1:2+.
    I believe it was mentioned somewhere... I think another interview that classes would possibly get 2 jobs each. So a 1:2 would probably be right. It was also stated that it takes 2 classes to unlock the job one at lvl 30 and one at lvl 15 or so. I don't think they would ever make it a 2:1 ratio even though that would be interesting but then would said job for the 2:1 get to use all the abilities of the class that equips it and also be able to use all crossclass skills of the second class?

    I also wanted to add more to my list of classes/job because I know some though hey Nadien I don't see SMN or BST on that list... you are right and I am sorry I missed those two jobs ><

    So... here you go

    Class name CLR (Caller)
    CLR lvl 30 MRD lvl 15: BST (Beast Master)
    CLR lvl 30 CNJ/THM/ARC lvl 15: SMN (Summoner)

    Just a thought....

    The cat is bemused =-.-=
    (0)

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