Quote Originally Posted by Cairdeas View Post
The Classes in XIV are generic because all they are supposed to be is your weapon. Gladiator = Sword, Pugilist = Knuckles, Marauder = Axe, Archer = Bows, Lancer = Lance, Conjurer = Circle AOE, Thaumaturge = Cone AOE.

You learn skills by using weapons then mix and match the skills together to make up your own Character not a class or job.

They already said they will be implementing the Classic FF Jobs to instill a sense of Role for players should they chose. And make it easy for other players to identify that "Hey that Gladiator is a Thief, not a Paladin."
Oh I know, I was just giving an alternative to their idea under a worst case scenario that the renamed the base classes for some silly reason. I posted the idea of branching off into specialization classes/jobs on Zam like 3 months ago, I've been on board with the concept before they even mentioned it.