Why do you petition for 90% of the levelling in a game to be performed on a generic "template" then demote the superior idea into the equivalent of an overlay? Monk should be the foundation on which Hand to hand meleeing is based. Not pugilist. Monk should have a main story line and huge focus in the game. Not pugilist. Monk is our character and our archetype. Not. Pugilist. Monk is Final Fantasy. Pugilist is not.Personally I hope they are not unlocked classes but instead just the Traditional Jobs as a Title that gives you bonuses for a using skills favorable to the Job Title. Sure unlock the Higher skilled Job Titles but the first 6 (War, Thf, Mnk, Whm, Blm, Rdm) should be unlocked as soon as you get to what ever lets you use the Job System.
The generic classes are feral weeds that need burned, and their roots upturned. Someone brought them over because they thought they'd give a new perspective and a fresh look to Final Fantasy. That was a mistake. Now they're everywhere. They have guilds. They have families. They have stories. And it's all a generic pile of noteless garbage, so say the reviews.
Get rid of the generics. They are a problem. They should not be part of some lazy solution.
Does it suck that they went through all the trouble to build a lancer story line? Sure does. Should have known better than to ever bring that **** into a FF though. Woodwailers? Get out of here with that random drivel, replace it with the Order of the Dragoon.
Saddest part about this Final Fantasy world is that you have no real jobs that any of us care about, and adding them to that world will ultimately leave them looking like patches instead of fundamentals. As long as there are pugilists running around with stories and quests, the game's always going to look like it was based on a mistake.
And it was honestly. They should have *never* gone with this generic approach.
Last edited by Peregrine; 04-23-2011 at 07:01 AM.
What I thought when I read the statement in bold?
"Wah wah, wah wah, I want everything that's awesome handed to me on a silver platter. I can't be arsed to work for it all!"
...seriously, STFU if you can't handle the idea of a system where you have to reach certain prerequisites with classes before you can unlock an advanced class.
Um, no.
Pretty sure having to level jobs to 50 to get anything interesting is horrible game design (and reminiscent of WoW...). As it is I can barely bring myself to level more than one job to even 30. It's SO INCREDIBLY GRUELING AND UNFUN. Maybe if leveling wasn't slow as molasses and involved more fun activities I could put up with leveling jobs to 50... but as it is right now it's god-awful. I can't stand it at all.
☆ space trash ☆
So a class that has been done to death in literally every fantasy RPG in existence is not generic but something like Fencer or Flayer is. Yet disregarding that classes like Fencer, Musketeer, Bard and Assassin have a history in the FF series as well. In fact even Flayer does to some degree (Quistis FFVIII).Lol I already told you three times and you missed it every chance you had.
Which job is less generic? Paladin with 20 years of FF history and a literary archetype behind it, or an Enforcer that you just pulled out of your ass right now?
Your ideas have no potential. We've already tried your ideas and they failed. No one should listen to your all's ideas, because we all just watched them crash and burn.
What, do you want to see another fireball trainwreck? Get out of here.
You don't know anything about the alpha classes aside from a name and a weapon or magic. None of us know anything else about them. You can't really say how generic or unique they will be until they release any kind of information on them.
No one said level them all to 50, just have a prerequisite. Think Final Fantasy Tactics Advance, you only have to level some jobs a bit (learn 3 abilities) to fulfill their requirement.
I'm fine with prerequisites... but if they're going to have a set level (30, 40, 50, whatever) they should make leveling more fun. Like I said... it's pretty unbearable.
☆ space trash ☆
Quistis was a blue mage, not evidence of a flayer. Bard is a legitimate FF job. Assassin starts to jump the shark. Enforcer just straight looks like they don't give a **** any more and are desperate to switch it up.So a class that has been done to death in literally every fantasy RPG in existence is not generic but something like Fencer or Flayer is. Yet disregarding that classes like Fencer, Musketeer, Bard and Assassin have a history in the FF series as well. In fact even Flayer does to some degree (Quistis FFVIII).
You don't know anything about the alpha classes aside from a name and a weapon or magic. None of us know anything else about them. You can't really say how generic or unique they will be until they release any kind of information on them.
No one said level them all to 50, just have a prerequisite. Think Final Fantasy Tactics Advance, you only have to level some jobs a bit (learn 3 abilities) to fulfill their requirement.
All I need to know about the jobs is that they look like someone pulled them out of their asses just like the jobs we have now. More of the same is more failure. They will bring nothing new to the table that archetypal FF classes would not, and they are generic MMO fodderpieces with no history or fan loyalty. They PANDER to players who don't know real innovation if it backhanded them. Pseudoinnovation. We call them novelties and gimmicks, these superficial pointless changes for change sake, when they really change nothing. All these players want is cats with whips. They don't understand anything higher than that.
If your generic jobs are just prerequisites, what are you going to do about everyone who levelled a generic piece of **** for 50 levels? Give them a voucer for a REAL job?
Please... No Miqo'te with Whips... Either delete all traces of the Flayer class, or delete Miqo'te.
I will have to disagree with you Falcon and even though I know Pugilist has majority of the Monk trademark moves if they implement a Job system where you obtain the ability to change into a Monk or some other class and take away all the special abilities away from pug it would be neat. You would just have you plain base hand to hand fighter with a handful of abilities but wouldn't have things like Second Wind, Seismic Shock, Victimize etc.
That way it is content that you have to unlock and you get a sense of accomplishment from that. My question though is at a certain point will they force you to change to Monk or let's say Thief at like rank 30 or 40 or something? Or will they keep all the general based classes and let them have some individuality for themselves at higher levels?
I rather see classic ff classes added rdm smn sam nin pld ect ect i agree with peregrine
Except what you are agreeing too is removal of the core system of XIV that makes it fun. You don't have to do that to implement Classic FF JOBS. Because whats in XIV right now are WEAPON CLASSES. Please do not confuse the two.
Also Monks are NOT hand to hand specialists. They are Martial Arts and Chi Specialists. White Monks are the added bonus of a Monk who can use small forms of White Magic.
Monks can use Fists, Kicks, nun-chucks, Staffs, Clubs, Spears, and Throwing Weapons.
They also Self-Heal, Throw Balls of Spirit Energy, Buff up their bodies to withstand an attack, and heal their allies.
Pugilist Specialize in Fist Weapons.
They are NOT mutually interchangeable.
Again, Peregrin in my system there is no Pre-reqs for Leveling a Job. There is nothing to level on the Job. The Job just dictates what type of specialization you chose. And gives you bonuses for staying on that path.
Last edited by Cairdeas; 04-23-2011 at 07:48 AM.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
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