y'know, at the very least they should revert to 6.08 if only because the backlash from this has caused them to commit to expansion reworks only. the fuck should we be stuck waiting for two years for them to possibly fix their own fuck-up for?
y'know, at the very least they should revert to 6.08 if only because the backlash from this has caused them to commit to expansion reworks only. the fuck should we be stuck waiting for two years for them to possibly fix their own fuck-up for?

Yep. I don't understand the need to remove abilities that restrict the developers from expanding on job in future expansions..1 odd patch after Endwalker comes out when we have plenty of life left in this expansion before any major changes happen

hmm or we go ourselves into Game Development and recreate 6.08 Samurai in an Tabtarget RPG, I mean if they don't bring back Kaiten, we shall!
.. I may need the Kenki gain values from every action though, they are untouched still, which is important to replicate.

I'm still trying to wrap my head about which dumbass dev decided it was a good idea to remove Kaiten. I just don't understand it.
I'm trying to wrap my head around who decided it was smart to make a casted melee aoe be a circle instead of staying a cone! But I guess if I ever pick up SAM again, I'll let myself die in the wall to wall pulls because I need to do optimal dps to the whole pack.

One final bump before I approach the 14 days of inactivity and loss of forum access. I'll be keeping an eye on 6.2 patch notes for any news, but I'm too tilted at how they finessed their way out of at least revealing the design intent of 6.1 SAM changes, and don't think I want to resub..
It does not sound like they will be retroactively discussing what happened in 6.1 with SAM or any of the other jobs, and will only be discussing changes that happen in patch 6.2 and onward. Thanks for the good discussion and feedback at least, even if it was all for nothing. But who cares what I think, I'm a nobody among the 100s of MSQ loggers that will replace me anyway.
Take care


They didn't finesse their way out of it, they just chose to ignore it. Like they did before. Because why talk about things you want to do when you're going to implement them, or why talk about the future when it's technically not relevant yet? Obviously there's "exciting" things planned for 7.0, but we're such a long ways off of that.


Months later the triple punch of kaiten, auto-crit, and tenka still stings. It's still super unfair and tone deaf of the devs to do all of that to SAM players during a patch and not in tandem with an expansion rework. I now enjoy Monk almost as much as I ever enjoyed 6.0 SAM. I hope to one day come back to it but I have retired my Katana since the job simply isn't fun anymore.
If they intend to stick to their guns on SAM i'll be very worried that the skill expression and satisfaction that I enjoy with EW monk was just an accident and will be smoothed out in the coming months/years
It is what it is,They didn't finesse their way out of it, they just chose to ignore it. Like they did before. Because why talk about things you want to do when you're going to implement them, or why talk about the future when it's technically not relevant yet? Obviously there's "exciting" things planned for 7.0, but we're such a long ways off of that.
Deal with it
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