Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 23
  1. #1
    Player YukikoKurosawa's Avatar
    Join Date
    Dec 2021
    Posts
    568
    Character
    Yukiko Kurosawa
    World
    Lamia
    Main Class
    Black Mage Lv 90

    Removing Kaiten: Who Asked?

    Literally who? Who asked for this in either the NA or JP communities? Name a single person, a single basis for justifying the removal of such an iconic ability.
    (20)

  2. #2
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    The answer is "no one." No one asked for this. People, at various points in time, had mentioned something to the effect of "hey, SAM has a few too many skills, maybe some of that sweet hotbar consolidation could happen, like what you guys did with GNB and their savage combo" but no one had ever asked for the removal of any skills. The addition of Ogi Namikiri was generally seen as a positive once people realized that Merciful Eyes and Seigan would be gone. Yes, it sucks to lose that little bit of extra survivability for solo situations, and optimizing damage via Seigan procs was a fun top-end challenge, but the addition of Ogi meant that our now-two-minute cycle flowed more smoothly. So in the end, Ogi was a big plus and the only way it would have been better is if they had found a way to keep Seigan in the game.

    Conversely, Shoha 2 was met with a "that *might* be cool but..." reaction because it really begs the question of "why not just upgrade Shoha to Shoha 2 instead of giving us an entirely new button?" In short, any conversation about "skill pruning" was focused around the absolute number of skills a SAM had alongside the seemingly-wasteful additions that came in the form of Shoha 2 and Senei, not the frequency in which buttons were pressed. And it certainly never included "gutting the core resource engagement of the job" as a possibility.

    I said this once before but this particular move feels like a rookie developer mistake. Someone new on the team, cutting their teeth in an environment where they have little-to-no experience looked at the "metrics," did some "math," and came to the conclusion that "nothing" would change - numerically speaking - if Kaiten were removed and the lost potency was "baked in" to the skills at a baseline. In short, it's a bean counters mistake, looking exclusively at spreadsheets and numbers while failing to understand the nuance that comes from the underlying challenge and enjoyment of properly utilizing Kaiten.

    And of course many people use the stupid argument of "it's just a button you press, it's not hard," to which I say that pressing Kaiten may not take more than one brain cell but that's still one more brain cell than it takes to mindlessly spam Shinten. Any challenge, even a relatively insignificant one, is welcome. Particularly in light of how SE seems to be on a race to the bottom as far as dumbing down jobs.
    (12)
    Last edited by Quor; 04-11-2022 at 04:41 PM.

  3. #3
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    Quote Originally Posted by YukikoKurosawa View Post
    Literally who? Who asked for this in either the NA or JP communities? Name a single person, a single basis for justifying the removal of such an iconic ability.
    I remember one guy at the start of endwalker did, so one guy.
    (0)

  4. #4
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Acece View Post
    I remember one guy at the start of endwalker did, so one guy.
    Yeah but nobody likes him. Not after what he pulled.
    (7)
    Quote Originally Posted by DRKoftheAzure View Post
    I still wouldn't do it [double weave oGCD's on GNB] because there is a good chance to mess up the rotation and it can easily cause a wipe because of server ticks.

  5. #5
    Player
    DreadfullyAwful's Avatar
    Join Date
    Jul 2019
    Posts
    42
    Character
    Vin Shenchi
    World
    Zalera
    Main Class
    Samurai Lv 90
    Out of touch devs making changes for the sake of change. Bad job balancing. Walk it back
    (3)

  6. #6
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Do they really need to be ASKED to make changes to jobs?

    ROW/TK Monk says no. No they don't.

    So you put on your big kid pants, suck it up, and deal with it. Change jobs if it upsets you that much. Very rarely have they reversed course on decisions like this.
    (1)

  7. #7
    Player
    DreadfullyAwful's Avatar
    Join Date
    Jul 2019
    Posts
    42
    Character
    Vin Shenchi
    World
    Zalera
    Main Class
    Samurai Lv 90
    Quote Originally Posted by wereotter View Post
    Do they really need to be ASKED to make changes to jobs?

    ROW/TK Monk says no. No they don't.

    So you put on your big kid pants, suck it up, and deal with it. Change jobs if it upsets you that much. Very rarely have they reversed course on decisions like this.
    I dunno, the outrage for Kaiten's removal is massive from both ENG and JP players. Yoshi even mentioned it on stream. They are even going to make a post attempting to justify it, as it seems 'button bloat' wasn't the reason even though it was previously stated. I think if the outrage continues, it'll be walked back
    (3)

  8. #8
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I think a lot of this drama wouldn't have kicked off had there not been a new melee dps introduced this expansion. It creates a sort of buyers remorse where players have to constantly justify why their job is superior to the new one. Players harped on endlessly on the forums and on reddit about how more skill SAM took to play than any other job, with the expectation that they would receive even bigger dps buffs to push them further ahead of everyone else. It backfired because then the dev team immediately began looking at ways of simplifying this 'overcomplicated' job to make it more accessible. And it's not the first time we've seen this exact sequence of events play out.

    The playerbase defines the problem, not the solution.
    (1)

  9. #9
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by DreadfullyAwful View Post
    I dunno, the outrage for Kaiten's removal is massive from both ENG and JP players. Yoshi even mentioned it on stream. They are even going to make a post attempting to justify it, as it seems 'button bloat' wasn't the reason even though it was previously stated. I think if the outrage continues, it'll be walked back
    The outrage for removing positionals on monk was pretty huge too.... but they're still not restored.

    The original statement, as I read it, had nothing to do with button bloat, but to even out samurai damage across multiple runs. Where previously the damage differential if you did or did not get a crit could make a massive difference, now it won't. It's still a weak reason since I'd sure love my Phantom Rush to be a gaurenteed critical hit to even out my damage, but that's the reason they gave.

    Heck, this isn't even the first contraversial change to just samurai. I dropped it and haven't looked back when they removed hagakure and forced samurai to do more iajutsu.
    (1)

  10. #10
    Player
    Kazimere's Avatar
    Join Date
    Oct 2021
    Posts
    239
    Character
    Kazimere Never'gold
    World
    Leviathan
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Lyth View Post
    I think a lot of this drama wouldn't have kicked off had there not been a new melee dps introduced this expansion. It creates a sort of buyers remorse where players have to constantly justify why their job is superior to the new one. Players harped on endlessly on the forums and on reddit about how more skill SAM took to play than any other job, with the expectation that they would receive even bigger dps buffs to push them further ahead of everyone else. It backfired because then the dev team immediately began looking at ways of simplifying this 'overcomplicated' job to make it more accessible. And it's not the first time we've seen this exact sequence of events play out.

    The playerbase defines the problem, not the solution.
    Let them whine. I love their tears. They screeched incessantly at the beginning of the expansion, which caused them to be over-buffed when they didn’t need it. It’s what the Samurai community does.
    (2)

Page 1 of 3 1 2 3 LastLast