Hey everyone. Like many others, I'm disapointed with the changes that 6.1 brings to our beloved SAM.

There is a lot of topic already, but the majority of posts inside them only seem to point out that the changes are bad. While those posts are needed, constructive criticism also requiers suggestions in the feedback.

That's why I decided to start a new topic despite the subject already having numerous ones. Sorry if that's too much. So please only post suggestions or thoughts about others suggestions here.

Here are mine (as in the suggestions I'd like to be seen, not my own ideas for the first point) :

1 - Bring Kaiten back. It is satisfying to use and as usefull (if not more) as every 2s in our 123 combos ( and we don't get rid of them). To reduce button bloat, make Ikishoten become Ogi Namikiri after activation. It's also possible to combine Shoha 1 and 2 into a single skill that does both high single target damage and low cleave damages like Namikiri. Same for Senei. That's 3 buttons less without changing gameplay or feeling at all.

2 - Bring old potencys back. Damage spikes feels good. To reduce randomness of total damages, transform shinten into a buff that gives auto direct hit (and not auto crit) to the next X skills, costing Y amount of kenki. (I'm not competent enough to judge what X and Y values should be). Double benefit is that like this it will not be a mindless spender to avoid overcap anymore.

Thanks for reading.