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Thread: SAM is dead

  1. #1
    Player
    Kaseladen's Avatar
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    Apr 2022
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    Character
    Asiago Kaseladen
    World
    Famfrit
    Main Class
    Sage Lv 90

    SAM is dead

    Pour one out, Square pulled the plug
    (24)

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
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    Oct 2017
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    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Is this still related to Kaiten? I mean I get you miss it, but SAM is not "dead" dead.
    (20)

  3. #3
    Player
    Engaru's Avatar
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    May 2020
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    Character
    Saru Engaru
    World
    Phoenix
    Main Class
    Paladin Lv 100
    They only removed one of the most iconic abilities of the job, completely gutted its resource management and took all our hard hitting abilities, halved their damage and tried(and failed) to compensate that by making them always crit.

    The class fantasy is completely ruined and the job might as well be dead.

    But it's pretty evident that whoever is in charge of these class changes does not know what he/she is doing and are unwilling to listen to any of the feedback given these past months, past couple of years if you factor in healers and how they got gutted in shadowbringers.

    It's all in all a pretty piss poor performance from the dev team and now the game will not only bleed healers but dps as well.
    (30)

  4. #4
    Player
    Ryaz's Avatar
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    Jun 2015
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    Mist Ward 21, Plot 45
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    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    It actually got buffed. It's not dead whatsoever. People just being overly dramatic on the forums like always.
    (15)

  5. #5
    Player
    Reinhardt_Azureheim's Avatar
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    Oct 2017
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    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Engaru View Post
    They only removed one of the most iconic abilities of the job, completely gutted its resource management and took all our hard hitting abilities, halved their damage and tried(and failed) to compensate that by making them always crit.
    This may be my personal opinion, but I never saw Kaiten as an iconic ability. It simply was a Samurai's Dark Arts / Life Surge / Reassemble (5.0+) that gave you an obligatory button press before Iaijutsu. Arguably the Iaijutsu as a whole is iconic to XIV Samurai and managing the Sens was interesting (at least when Hagakure for Sen->Kenki exchange was viable).

    The only hole it left is an alternative spender to Shinten and Kyuten, which I agree is shortsighted.

    Regarding forced criticals / forced direct hits - I totally see your point, but for the same reasons Inner Release guaranteed Crit-DH on Fell Cleaves SAM now has their strongest hits be forced Crit-DH; it was to remedy huge damage fluctuation whether you hit your Midare / Tsubame. I for one am looking forward to how well the Crit + DH overcap adjustments will affect SAM.

    Quote Originally Posted by Engaru View Post
    now the game will not only bleed healers but dps as well.
    This is hyperbole and you know it. "Bleeding DPS" as if DPS aren't a massive surplus. Please.
    (9)
    Last edited by Reinhardt_Azureheim; 08-23-2022 at 10:34 PM. Reason: Comment about relation to Shinten / Kyuten

  6. #6
    Player
    Ryaz's Avatar
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    Ryaz Darksbane
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    Brynhildr
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    Samurai Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    This may be my personal opinion, but I never saw Kaiten as an iconic ability. It simply was a Samurai's Dark Arts / Life Surge / Reassemble (5.0+) that gave you an obligatory button press before Iaijutsu. Arguably the Iaijutsu as a whole is iconic to XIV Samurai and managing the Sens was interesting (at least when Hagakure for Sen->Kenki exchange was viable).

    Regarding forced criticals / forced direct hits - I totally see your point, but for the same reasons Inner Release guaranteed Crit-DH on Fell Cleaves SAM now has their strongest hits be forced Crit-DH; it was to remedy huge damage fluctuation whether you hit your Midare / Tsubame. I for one am looking forward to how well the Crit + DH overcap adjustments will affect SAM.


    This is hyperbole and you know it. "Bleeding DPS" as if DPS aren't a massive surplus. Please.
    Yes, it is hyperbole. If an average person looking to get into the game came to the official forums looking for advice, they'd probably think they game was dead and the plug was being pulled tomorrow.

    There's flaws with the game, of course. All games have flaws. But the sheer amount of cynicism and entitlement on these forums is as bad as the "there is nothing wrong with the game!" fanboys.
    (4)

  7. #7
    Player
    Engaru's Avatar
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    May 2020
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    35
    Character
    Saru Engaru
    World
    Phoenix
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ryaz View Post
    It actually got buffed. It's not dead whatsoever. People just being overly dramatic on the forums like always.
    The buffs are utterly meaningless. There was no reason to buff aoe damage. It's just another band aid solution for a problem that never existed, just like the Kaiten removal.
    (17)

  8. #8
    Player
    CienFleur's Avatar
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    Oct 2015
    Location
    Ul'Dah
    Posts
    234
    Character
    Malik Knight
    World
    Phoenix
    Main Class
    Black Mage Lv 90
    Another "Kaiten" Oh My God, My Life Is Ruined Thread?
    (7)

  9. #9
    Player
    Hysterior's Avatar
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    Jun 2012
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    Ul'dah
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    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    I blame WoW players for kaiten being deleted. Discuss.
    (7)

    Larek Darkholme @ Ragnarok

  10. #10
    Player
    Engaru's Avatar
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    May 2020
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    35
    Character
    Saru Engaru
    World
    Phoenix
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    This may be my personal opinion, but I never saw Kaiten as an iconic ability. It simply was a Samurai's Dark Arts / Life Surge / Reassemble (5.0+) that gave you an obligatory button press before Iaijutsu. Arguably the Iaijutsu as a whole is iconic to XIV Samurai and managing the Sens was interesting (at least when Hagakure for Sen->Kenki exchange was viable).

    The only hole it left is an alternative spender to Shinten and Kyuten, which I agree is shortsighted.

    Regarding forced criticals / forced direct hits - I totally see your point, but for the same reasons Inner Release guaranteed Crit-DH on Fell Cleaves SAM now has their strongest hits be forced Crit-DH; it was to remedy huge damage fluctuation whether you hit your Midare / Tsubame. I for one am looking forward to how well the Crit + DH overcap adjustments will affect SAM.


    This is hyperbole and you know it. "Bleeding DPS" as if DPS aren't a massive surplus. Please.
    I still struggle to see who these changes where actually for, can't be for the casuals since they don't care about optimizing rotations, can't be for the hard core players either since most bits of complexity got taken out of SAM in 6.1.

    And the button bloat reasoning they gave is just absolute horse crap while SAM has at least 5 abilities that could have either been outright removed or merged and no one would have raised an eyebrow. First thing that comes to mind is Shoha and Shoha II, just why...
    (15)

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