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Thread: 6.1 Samurai

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  1. #1
    Player
    Luin's Avatar
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    Dec 2017
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    Character
    Luin Vereist
    World
    Lamia
    Main Class
    White Mage Lv 90

    6.1 Samurai

    Ah, we have too many buttons. Too much button bloat.

    How to handle this?

    Should we upgrade Shoha1 into Shoha2?

    Should we combine Ikishoten and Ogi Namikiri? You can't press Ogi Namikiri without pressing Ikishoten. No.

    Should we combine Senei and Guren? Double Down or Stardiver or Primal Rend or Ogi Namikiri don't have single-target versions. No.

    Should we combine Shinten and Kyuten? Like the above; also Spirits Within was upgraded to an AoE. No.

    Should we combine Iajutsu and Tsubame-Gaeshi? You can never use 2 Iajutsu in a row. No.

    No, let's remove a job mechanic, let's remove Kaiten. Fantastic idea.

    Just from a gameplay perspective, this is a terrible change, but from identity and flavor, it's awful too. The animation and sound was key to your Ogi and Iajutsu's 'charge', it added more impact to your abilities. Kaiten was Samurai as much as Iajutsu's castbars are Samurai.

    Why did we ever remove Hagakure in the first place? Too much Shinten spam? Great, I'm looking forward to spamming Shinten more without ever needing to look at my gauge. Kaiten only took 1 braincell, but that's 1 more braincell than it took to not press Kaiten. Let's just remove Shinten too, it's bloat. It's "just" an ogcd that deals damage. It's not like we can double weave Shinten either, so now spending our Kenki is worse too.

    Pressing 1 button- just too hard for me. Maybe we can condense all the combos into 1 button too? Why do we even need cooldowns? Let's get rid of them, I don't like looking at timers, it's not like there's a decision, let's just have those activate automatically so I can see the pretty animation.

    The removal of Kaiten makes no sense. Why is Kaiten being removed but Life Surge and Reassemble are remaining? Who is this change for? It's obviously not for SAMs. Is it because it's a potential "trap"? You can waste potency? So? You can waste potency on any job by pushing the wrong button, Kaiten's "risk" is the same as any other job.

    Why is Third Eye still in the game? It's a "risk" too. Any time you don't proc Third Eye, you lose potency.

    ---

    I guess SE looked at WAR's popularity and now whoever designed WAR is overseeing all the job changes.

    It's not just simplification at this point, we're losing job identity. Why even bother having separate jobs?

    By 7.0 the only job with any identity remaining is going to be Black Mage, we're already seeing it now. We know at least 1 dev plays Black Mage. Can't say the same for most other jobs.

    Please tell us this is an April Fool's joke.
    (88)
    Last edited by Luin; 04-02-2022 at 12:24 AM. Reason: typo

  2. #2
    Player
    Gorondu's Avatar
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    Character
    Nayu Schattenfell
    World
    Omega
    Main Class
    Dragoon Lv 90
    I totally agree. Please do NOT remove Hisatsu: Kaiten. It feels great. Even if you make it cost no bar or something like that: the animation, the sound and this feeling of having a primer before the big hits is just fun.
    (37)

  3. #3
    Player
    Kolsykol's Avatar
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    Character
    Aelona Chillwind
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    Lich
    Main Class
    Ninja Lv 100
    Is there a summary where I can read the changes?
    If they're removing Kaiten then that's a change I HATE, Kaiten feels great to weave in...
    It adds a lot of flavor and sense of speed to the Job -_-.
    (21)

  4. #4
    Player
    Mikey_R's Avatar
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    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kolsykol View Post
    Is there a summary where I can read the changes?
    If they're removing Kaiten then that's a change I HATE, Kaiten feels great to weave in...
    It adds a lot of flavor and sense of speed to the Job -_-.


    This is a screenshot of the slide with SAM changes.
    (2)

  5. #5
    Player
    Luin's Avatar
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    Luin Vereist
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    Lamia
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    White Mage Lv 90
    Quote Originally Posted by Kolsykol View Post
    Is there a summary where I can read the changes?
    If they're removing Kaiten then that's a change I HATE, Kaiten feels great to weave in...
    It adds a lot of flavor and sense of speed to the Job -_-.
    Midare and Ogi are guaranteed crits. Reasoning: To reduce crit variance. Hugely nerfs raid buff synergy with DNC/SCH/DRG and makes zero sense in context of Endwalker's design shift of every job towards 2minute buff windows.

    Kaiten removed. Reasoning: Button bloat. As my 1st post mentioned, there are so many other buttons that could have been removed, especially Shoha 2.

    Most of these job changes suck from what we've seen, but SAM especially is taking the brunt. It's like an April Fool's joke, these changes are what people would have written as memes but they actually posted them seriously.
    (12)

  6. #6
    Player
    Kolsykol's Avatar
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    Aelona Chillwind
    World
    Lich
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    Ninja Lv 100
    Quote Originally Posted by Luin View Post
    Midare and Ogi are guaranteed crits. Reasoning: To reduce crit variance. Hugely nerfs raid buff synergy with DNC/SCH/DRG and makes zero sense in context of Endwalker's design shift of every job towards 2minute buff windows.

    Kaiten removed. Reasoning: Button bloat. As my 1st post mentioned, there are so many other buttons that could have been removed, especially Shoha 2.

    Most of these job changes suck from what we've seen, but SAM especially is taking the brunt. It's like an April Fool's joke, these changes are what people would have written as memes but they actually posted them seriously.
    I'd rather take a potency nerf and keep Kaiten...
    Kaiten is a unique skill to SAM that feels great to use imo, it's just going to be more boring to play now.
    I really don't think SAM even has an issue with button bloat <_<, people tbh just gotta bind better.
    Especially when three of the buttons aren't even used frequently.
    Even moreso considering that the rotations in FFXIV are very streamlined with little random variance, so less buttons hurt the combat more in FFXIV imo it makes it horribly monotonous.

    I don't understand the Mug and TA changes either, who asked for this?
    Mug doesn't even make sense for a party wide damage buff imo they could at least rename it and make it Armor Crush instead and maybe rename Armor Crush to something else.
    And uh, Mug gonna stay at 120s cd o_O.
    I fail to see how 60s was a problem, it still lined up...
    I just don't get it, I can at least understand the auto-crits for less variance but then why not for NIN too?
    NIN's are quite relient on Hyosho Ranryu to crit too it's a big difference.
    (12)

  7. #7
    Player
    baklava151's Avatar
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    Character
    L'tanan Tyanu
    World
    Malboro
    Main Class
    Warrior Lv 82
    Who was asking for this? Honestly I wouldn't miss Ogi if they removed that instead. I know they wouldn't because it's the big level 90 ability but it just doesn't do as much for SAM's rotation as Kaiten does.
    (15)

  8. #8
    Player
    Luin's Avatar
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    Luin Vereist
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    Lamia
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    White Mage Lv 90
    Quote Originally Posted by baklava151 View Post
    Who was asking for this? Honestly I wouldn't miss Ogi if they removed that instead. I know they wouldn't because it's the big level 90 ability but it just doesn't do as much for SAM's rotation as Kaiten does.
    Ogi is 2 extra GCDs every 2minute, reducing our Hagakure filler. It's a useful button.

    plus it's a cool animation.

    Quote Originally Posted by Ryaz View Post
    All I know is that I'm going to have to remateria my gear for Direct Hit/Det mostly now.

    Or maybe I can go for SKS and go back to fast SAM.

    The worst thing about Kaiten removal is mostly that it's just going right feel odd NOT using it after so long.
    You still want crit because critical hit increases critical hit rate and critical hit multiplier.
    (2)

  9. #9
    Player
    Dzian's Avatar
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    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Kaiten is the perfect example of a useless button. It's just an arbitrary press everything you use your sen. Big woop.

    It does not add anything to gameplay. It's removal won't change samurai gameplay in anyway.

    It exists solely to make the player busier than they need to be..
    (3)

  10. #10
    Player
    Luin's Avatar
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    Luin Vereist
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    Lamia
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    White Mage Lv 90
    Quote Originally Posted by Dzian View Post
    Kaiten is the perfect example of a useless button. It's just an arbitrary press everything you use your sen. Big woop.

    It does not add anything to gameplay. It's removal won't change samurai gameplay in anyway.

    It exists solely to make the player busier than they need to be..
    Shinten is the perfect example of a useless button. It's just an arbitrary press when you have Kenki. Big woop.

    Tsubame-Gaeshi is the perfect example of a useless button. It's just an arbitrary press when you use Midare. Big woop.

    Ogi Namikiri is the perfect example of a useless button. It's just an arbitrary press when it lights up. Big woop.

    All buttons are perfect examples of useless buttons, they're all arbitrary. If we're going to remove wrong decisions, then we should remove all decisions, and just make every fight a cinematic that plays out, because certainly everybody can make every correct decision every time.

    Also, "busier than they need to be"? That's physical execution. It's fun to execute Samurai's burst window, and it's fun because it's busy. Removing Kaiten removes part of Sam's identity.
    (44)
    Last edited by Luin; 04-01-2022 at 10:44 PM.

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