Ah, we have too many buttons. Too much button bloat.
How to handle this?
Should we upgrade Shoha1 into Shoha2?
Should we combine Ikishoten and Ogi Namikiri? You can't press Ogi Namikiri without pressing Ikishoten. No.
Should we combine Senei and Guren? Double Down or Stardiver or Primal Rend or Ogi Namikiri don't have single-target versions. No.
Should we combine Shinten and Kyuten? Like the above; also Spirits Within was upgraded to an AoE. No.
Should we combine Iajutsu and Tsubame-Gaeshi? You can never use 2 Iajutsu in a row. No.
No, let's remove a job mechanic, let's remove Kaiten. Fantastic idea.
Just from a gameplay perspective, this is a terrible change, but from identity and flavor, it's awful too. The animation and sound was key to your Ogi and Iajutsu's 'charge', it added more impact to your abilities. Kaiten was Samurai as much as Iajutsu's castbars are Samurai.
Why did we ever remove Hagakure in the first place? Too much Shinten spam? Great, I'm looking forward to spamming Shinten more without ever needing to look at my gauge. Kaiten only took 1 braincell, but that's 1 more braincell than it took to not press Kaiten. Let's just remove Shinten too, it's bloat. It's "just" an ogcd that deals damage. It's not like we can double weave Shinten either, so now spending our Kenki is worse too.
Pressing 1 button- just too hard for me. Maybe we can condense all the combos into 1 button too? Why do we even need cooldowns? Let's get rid of them, I don't like looking at timers, it's not like there's a decision, let's just have those activate automatically so I can see the pretty animation.
The removal of Kaiten makes no sense. Why is Kaiten being removed but Life Surge and Reassemble are remaining? Who is this change for? It's obviously not for SAMs. Is it because it's a potential "trap"? You can waste potency? So? You can waste potency on any job by pushing the wrong button, Kaiten's "risk" is the same as any other job.
Why is Third Eye still in the game? It's a "risk" too. Any time you don't proc Third Eye, you lose potency.
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I guess SE looked at WAR's popularity and now whoever designed WAR is overseeing all the job changes.
It's not just simplification at this point, we're losing job identity. Why even bother having separate jobs?
By 7.0 the only job with any identity remaining is going to be Black Mage, we're already seeing it now. We know at least 1 dev plays Black Mage. Can't say the same for most other jobs.
Please tell us this is an April Fool's joke.