Hey there, thanks for the response.
What annoyed me the most in TERA was that I couldn't make money of all my gathered gear, which, as a new player, seemed off to me as I was investing all my money into crafting and felt like I could have done way better if I would be able to sell the stuff I found. I can't say how it'll be in the later levels but as a new player that really annoyed me.
As far as I remember only the items I equipped were bound to me, but I rarely found gear that wasn't for my class. So I was in a ongoing progress of updating my gear, binding every single piece to me.
Yes, there certainly is a level of social interaction in creating new gear. It seems, in theory, that the level of social interaction is equal or higher but I think it is not as high as with traded gear. First off, as a crafter I wouldn't carry all the materials to make new gear with me for the rather "unprepared" people in front of a dungeon. Secondly, you will lose that level of trust two players had when exchanging/lending gear to each others. Lastly I'd still have the possibility to create gear for friends/strangers so that will just add up to the trading experience.
No, it feels completely different. Instead of "crystals/shards" you use refinement sheets or something like that. But after selecting what you would like to craft it's just
wait till it's done. Also, you could just queue up items and go drink a tea. When you were back you had 30 new robes in your inventory.
I agree there should be a restriction. I also like your suggestion with the detection of higher tier materia. That would make it easier (for me at least) to spend old gear on GC points instead of selling it.
My idea for dismantling is that there's only a certain chance (I'd imagine 20~25%) that you get all the items out of the weapon/armor. Edit: I wanted to add, that I think that you should be able to either trade the dismantled parts of the weapon in for GC points or you could get something completely different out of the weapon. Something like a "HQ chance increased by 1~2%" item which you could add to any recipe that has a HQ version?


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