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  1. #1
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by AdorraEloom View Post
    So basically what your saying is that you want ARR to fail? You want Yoshi to use the same broken mechanics as 1.0 had so that people can sit on their chocobos and get to level 50 in level 1 gear, and than come on the forums and say 1.0 is boring and sucks and there is nothing fun to do>?

    I don't agree with your logic, I myself want ARR to be a great game, and yes in order to make a better game than 1.0 there has to be changes. That's what we asked for and that's what Yoshi is doing.
    wow that's stretching it. i said i think this change is ignorant and gave my reasons why i believe so and all of a sudden it jumps all the way to i want arr to fail.

    /sarcasm on

    yes, i played a game for 2 years i wanted to fail.
    yes, i wanted to waste all of that time.
    yes, i haven't played another game during the downtime because i want the game to fail.
    yes, i mentioned something i hated in other games and don't want to see in this one means i want the game to fail.
    yes, i took the time to level every class in the game because i want the game to fail.
    yes, i took every job and completed every quest for those jobs because i want this game to fail.

    /sarcasm off

    ok does this make your argument about me wanting the game to fail look stupid enough or do i need to continue? all i did was point out that the argument about arr will give you gear all the way to cap has major flaws. the flaws involve the fact you could have already done that in 1.0, but people didn't do that and still purchased gear.

    it still doesn't take into account that what i said is true. the lowering of supply of gear in the wards will cause the prices to increase(percentage wise) which will lower the buying power of non crafting classes. it will not affect me negatively in any way, shape, or form. i have all crafting classes to r50 and all gathering classes there as well so the prices going up is actually going to help me, but i still felt it was the right thing to bring up those concerns.

    if me bringing up a concern means i want the game to fail in your warped reality you live in then i guess it is what it is.
    (3)


    http://crystalknights.guildwork.com/

  2. #2
    Player
    AdorraEloom's Avatar
    Join Date
    Mar 2011
    Posts
    257
    Character
    Adorra Eloom
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    wow that's stretching it. i said i think this change is ignorant and gave my reasons why i believe so and all of a sudden it jumps all the way to i want arr to fail.

    /sarcasm on

    yes, i played a game for 2 years i wanted to fail.
    yes, i wanted to waste all of that time.
    yes, i haven't played another game during the downtime because i want the game to fail.
    yes, i mentioned something i hated in other games and don't want to see in this one means i want the game to fail.
    yes, i took the time to level every class in the game because i want the game to fail.
    yes, i took every job and completed every quest for those jobs because i want this game to fail.

    /sarcasm off

    ok does this make your argument about me wanting the game to fail look stupid enough or do i need to continue? all i did was point out that the argument about arr will give you gear all the way to cap has major flaws. the flaws involve the fact you could have already done that in 1.0, but people didn't do that and still purchased gear.

    it still doesn't take into account that what i said is true. the lowering of supply of gear in the wards will cause the prices to increase(percentage wise) which will lower the buying power of non crafting classes. it will not affect me negatively in any way, shape, or form. i have all crafting classes to r50 and all gathering classes there as well so the prices going up is actually going to help me, but i still felt it was the right thing to bring up those concerns.

    if me bringing up a concern means i want the game to fail in your warped reality you live in then i guess it is what it is.
    I'm not trying to attack you, my opologies if it came out that way, I get frustrated reading so many negative feedback on these forums regarding every little change the DEV's announce regarding ARR. It's like every time a DEV announces something about ARR that has been changed from V1.0 all of a sudden you get page after page of people QQing about the changes with out giving it any thought or understanding the full picture. With all honesty we can not asses any of these changes with out trying the game out, before than everything is speculations and we don't fully understand the full picture.
    (4)

  3. #3
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    opinions are opinions, but i get the distinct impression most of you didn't do well in econ and/or have never actually played MMOs other than XI/XIV

    Quote Originally Posted by darkstarpoet1 View Post
    the flaws involve the fact you could have already done that in 1.0, but people didn't do that and still purchased gear.
    and the flaw in your argument is the assumption that the gear rewards in ARR will be equivalent to gear rewards in 1.0 (which were nearly non-existent). i'm not even sure how you can look yourself in the face and seriously believe this.

    Quote Originally Posted by darkstarpoet1 View Post
    the lowering of supply of gear in the wards will cause the prices to increase
    and the gear not selling because people don't need it because an exceedingly casual playerbase with little interest in min-maxing every level will be perfectly happy with taking and using whatever gear they get from quests and dungeons along the way... will cause gear prices in the wards to fall again. simple economics. have you ever even played a game where gear is a common quest reward? you do realize it doesn't work like XI or XIV, yeah?

    Quote Originally Posted by darkstarpoet1 View Post
    if me bringing up a concern means i want the game to fail in your warped reality you live in then i guess it is what it is.
    bringing up a concern doesn't mean you want a game to fail. opining something which follows a failed economic/business model in resistance to something with follows a successful economic/business model, however, makes it SEEM like in prefering the failed model you prefer failure of the game on a larger scale.

    if you truly want the game to succeed, argue for successful models. and protip: xi and xiv economic models are not successful.
    (3)