Quote Originally Posted by Deakka View Post
PLD's and WAR's need to have a similar output in terms of damage and mitigation, with a different flavor. You can't have WAR's be vastly superior for AoE, or PLD's completely outclass other thanks for single target threat and damage reduction. If there's any delta between the two beyond 5% or something of that nature, we'll continue to see job cherry picking come 2.0.

The way you do this is with diverse toolkits (AoE variations such as taunts, active mitigation differences instead of boring passive).
Thank you. Glad to see someone gets it.