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  1. #1
    Player
    Evangela's Avatar
    登録日
    2011/03/08
    Location
    グリダニア
    投稿
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    忍者 Lv 90

    [dev 1042] Ability to toggle AoE on/off for Offensive/Defensive skills

    please, I want to AoE healing/buff and non-AoE for attacking skills

    make it separate would be useful
    (1)

  2. #2
    Player
    登録日
    2011/03/08
    投稿
    3,208
    Like seperate the spells?
    isn't there macro commands you can do to do that?
    And after wouldn't there be more skills (do to the seperation), and won't people have to macro them anyway if they do since the Action bar is limiting?

    Just trying to get more details since you don't post much.
    (1)

  3. #3
    Player
    Evangela's Avatar
    登録日
    2011/03/08
    Location
    グリダニア
    投稿
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    忍者 Lv 90
    Quote 引用元:Kilta_Firelotus 投稿を閲覧
    Like seperate the spells?
    isn't there macro commands you can do to do that?
    And after wouldn't there be more skills (do to the seperation), and won't people have to macro them anyway if they do since the Action bar is limiting?

    Just trying to get more details since you don't post much.
    Stop posting you don't even play.
    (7)

  4. #4
    Player
    Arcell's Avatar
    登録日
    2011/03/09
    Location
    Limsa Lominsa
    投稿
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    機工士 Lv 70
    Quote 引用元:Evangela 投稿を閲覧
    please, I want to AoE healing/buff and non-AoE for attacking skills

    make it separate would be useful
    No. Some skills AoE, some don't. That's how the game is designed, deal with it. Single-target buffs or heals may not be that useful but they exist. All spells have the option of single or AoE on mage class, that's how it should be.

    Attack skills (I'm assuming you mean weapon skills) have their own settings based on the skill. You have to learn to use it in the appropriate situation.
    (0)

  5. #5
    Player
    登録日
    2011/03/08
    投稿
    3,208
    Quote 引用元:Evangela 投稿を閲覧
    Stop posting you don't even play.
    Whoa get some pamprin.... I was only asking to help ya out jeezum ^^;;
    (0)

  6. #6
    Player
    Evangela's Avatar
    登録日
    2011/03/08
    Location
    グリダニア
    投稿
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    忍者 Lv 90
    Quote 引用元:Arcell 投稿を閲覧
    No. Some skills AoE, some don't. That's how the game is designed, deal with it. Single-target buffs or heals may not be that useful but they exist. All spells have the option of single or AoE on mage class, that's how it should be.

    Attack skills (I'm assuming you mean weapon skills) have their own settings based on the skill. You have to learn to use it in the appropriate situation.
    It's not fun to do this....

    /aoe on

    Cure II

    /aoe off

    Scourge II

    /aoe on

    Cure III

    /aoe off

    Bio II

    /aoe on

    Sacrifice II

    /aoe off

    Water II



    have to toggle it forever and macro only help me to /aoe on or off but still have problem to be healer/nuker at the same time so I usually chose to be one of them depend on my party
    (0)

  7. #7
    Player
    Arcell's Avatar
    登録日
    2011/03/09
    Location
    Limsa Lominsa
    投稿
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    機工士 Lv 70
    It's a single button press, if that's too much for you to handle maybe Conj/Thaum isn't the right job for you. On a gamepad it takes literally all of less than half a second to switch it on or off.

    Edit: I think I get what you're saying now, you didn't really explain it well. If I'm right you mean:

    /aoe offensive on/off
    /aoe support on/off

    Having two different commands for offensive or support skills, allowing toggle for each group. I feel that wasn't very clear in your posts.
    (0)
    2011/04/18 02:11; Arcell が最後に編集

  8. #8
    Player
    BruceyBruceyBangBang's Avatar
    登録日
    2011/03/08
    Location
    Ul'dah
    投稿
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    格闘士 Lv 60
    It's not that it's difficult to toggle it on/off, it's that it causes so many missteps in fast paced situations. Accidentally AOEing adds and things are more of a human flaw than a game design flaw, I agree. However, I think what the OP is suggesting is just a booster seat for absent minded players.

    Agree or disagree, I would personally turn the other way and ignore that fact if this change was implemented. I'm tired of absent minded players AOEing everything in behests. We know they don't MEAN to do it. Their brain just doesn't remind them in time to toggle AOE off. :P
    (0)

  9. #9
    Player

    登録日
    2011/03/08
    Location
    Ul'dah - Wutai
    投稿
    518
    Separate the spells please.

    Cure I,II,III

    Curaga I,II,III

    etc.
    (2)

  10. #10
    Player
    BruceyBruceyBangBang's Avatar
    登録日
    2011/03/08
    Location
    Ul'dah
    投稿
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    格闘士 Lv 60
    Quote 引用元:Xeno 投稿を閲覧
    Separate the spells please.

    Cure I,II,III

    Curaga I,II,III

    etc.
    Okay, now you're just pissing me off.
    (2)

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